241,389 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Integrating some new building generation and LOD stuff.
9 Years Ago
Added human corpse Resource Unit+Resource handles creation of a Resource on death ResourceSettings.Create(Entity from_entity) overload for creation of resource using an existing Entity's View
9 Years Ago
WIP on court collision - Added zones to swamp court
9 Years Ago
Twig atlas Toptier atlas Shrinking some AO textures
9 Years Ago
- Level building code work. - Rebuilt all prefabs - Testing runtime turret spawning - Laser turret test
9 Years Ago
added temple floor and grass
9 Years Ago
high wood gate fixes
9 Years Ago
added stone floor to temple court and grass
9 Years Ago
Fixed weird campfire glow
9 Years Ago
Merge from main
9 Years Ago
Added convar global.timewarning (defaults to false)
9 Years Ago
Cleaned up EAC kicking code
9 Years Ago
Missing basic geo
9 Years Ago
- Rework
9 Years Ago
- Tidy up
9 Years Ago
Collision smoothing on foundation.steps metal and toptier LOD fix
9 Years Ago
merging foundation.steps 3m changes
9 Years Ago
Fixed shelves not always falling down when lower shelves destroyed shelves icon
9 Years Ago
Species data refactor, store shit in small serialized parameter classes Species Resource settings boilerplate
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Added directional bias to billboard particle lighting (fixes particles being too bright around dawn and dusk)
9 Years Ago
Merge from partial_dungeon_merge
9 Years Ago
Mesh & material updates from dungeons_greybox branch
9 Years Ago
9 Years Ago
Can pick doors up (need to have no lock and be open) Can repair shutters/doors
9 Years Ago
Renamed 'Monuments' folder to 'Structures' Dungeon greybox models made so far Concrete_d texture set Conc_metal_stains textures improvements
9 Years Ago
Fixed HTC Vive support in MusicBox
9 Years Ago
Network++ Save++
9 Years Ago
Added murmur hash Default seed and salt use murmur hash
9 Years Ago
Static decor placement is more mismatch resistant
9 Years Ago
Updated Owl Prefab Fixed masks
9 Years Ago
Door handles now animate
9 Years Ago
Fixed NRE in player model effect transfer bullshit Error reports contain average framerate + memory usage
9 Years Ago
Tweaked wall building shell
9 Years Ago
Fixed community ui not respecting uiscale Fixed Overlay/Overall parents not working in communityui
9 Years Ago
Fixed community ui not respecting uiscale Fixed Overlay/Overall parents not working in communityui
9 Years Ago
Added breakheld and breakitem debug commands
9 Years Ago
▍ ▌▋▊▍▊▌▊▊▋ ▊▅▆▍▆▇ ▊▅▇ ▄▇█▌▇▋ !▊ ▇▄▋ ▍▉█▅▋▍▋▍ █▋▇▇▊▌ ▄▋▋█▌
9 Years Ago
- Scrip ref fix
9 Years Ago
Sandbag decal Sandbag impact effect Sandbag PhysicMaterial Footprints Human Boots Sand/Snow Footprints Boar Sand/Snow Footprints Chicken Sand/Snow Footprints Deer Sand/Snow
9 Years Ago
- Removed forced mission debug
9 Years Ago
- Added LevelSkin component (only materials for now) and some test mats
9 Years Ago
SDF updates.
bot
9 Years Ago
Automated OSX Build #45
bot
9 Years Ago
Automated Linux DS Build #45
bot
9 Years Ago
Automated Linux Build #45
bot
9 Years Ago
Automated Windows Build #45
9 Years Ago
bot
9 Years Ago
Automated Windows Build #44