157,142 Commits over 4,536 Days - 1.44cph!

11 Months Ago
tweaked material of boat building station to use new texture
11 Months Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
11 Months Ago
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11 Months Ago
server runs marching cubes and generates collider
11 Months Ago
fixed save not working in sculpting
11 Months Ago
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11 Months Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
11 Months Ago
missing change
11 Months Ago
Fixed mirroring issue
11 Months Ago
Hide Boots repose male/female
11 Months Ago
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11 Months Ago
Added server tab
11 Months Ago
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11 Months Ago
Loadout and commands view styling
11 Months Ago
more loadout styles that didnt pick up
11 Months Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
11 Months Ago
Restore consoletoggle arg to open a specific tab
11 Months Ago
Info tab tweaks
11 Months Ago
merge from main
11 Months Ago
Fixed menu tooltip icon not being marked as non static
11 Months Ago
Added a button to toggle hidden items
11 Months Ago
further cleanup
11 Months Ago
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11 Months Ago
Fully removed PointGrid3D and associated jobs
11 Months Ago
Use flex columns for the itemlist, instead of a grid
11 Months Ago
HideVest male/female
11 Months Ago
missing TankTop file
11 Months Ago
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11 Months Ago
merge from main
11 Months Ago
removing more unused prefab setup
11 Months Ago
merge from gui_cleanup
11 Months Ago
removing more dead code
11 Months Ago
got the admin panel working for sculptures again
11 Months Ago
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11 Months Ago
Naval scientist variation art
11 Months Ago
removed a bunch of disabled stuff from the dialogue prefab
11 Months Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
11 Months Ago
routed saving properly
11 Months Ago
Commands tab for useful and common commands
11 Months Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
11 Months Ago
Tank Top repose male/female
11 Months Ago
Collared Shirt repose male/female
11 Months Ago
removed some leftover signui stuff, float values used for sizing as it now supports that
11 Months Ago
powerplant update
11 Months Ago
merge from powerplant_dropzone
11 Months Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
11 Months Ago
Loadouts tab styling
11 Months Ago
drop zone moved, prevents hackable dropping on lighting
11 Months Ago
merge from fillwater_improvements
11 Months Ago
merge from helicopter_flare_balance_pass