reporust_rebootcancel

122,219 Commits over 4,048 Days - 1.26cph!

3 Years Ago
Rope lod
3 Years Ago
▄▊▇'▌ ▌▋▇▆▍ ▄▋▌ ▋▇▊▋ ▉▇▍▊█▆ ▅▆ ▍▇▉▆▆ ▌▄▋ ▅▍▍▊ ▉▊▄▊▇▍▄ ▅ ▌▆▋▄▌█ ▉▋▄▄▍▋▉▄▍█▆▄▄ ▅▄▍▊▋█▍ ▆▍▇▆▆ ▉▅▄▇ ▊▊▉ █▌▆▆ ▊▅▍▅▅█ ▋▊█▇▌ ▌▅ ▌▉▄▉▌
3 Years Ago
World spline shared data update
3 Years Ago
Made my interpolator generic. The original TransformInterpolator now inherits from it.
3 Years Ago
Airfield lighting and dressing polish Added overgrowth and small junk to the hangars Added point lights near entrances to prevent exteriors from looking too dark
3 Years Ago
Initial version
3 Years Ago
3 Years Ago
▊█▋▄▊▄ ▇▆ ▋▇█▋ ▇▄ ▄▉▄▆ █▊▄▌▄▍▅ ▋▄▅▆▇▇▄▍▉ (▊▍▊█▍█▉, ▍▋▄▇█▊▋, ▄▄█▊) ▍█▇'▌ ▇▋▌▌ ▍▅▄█▄█▌
3 Years Ago
Merge from reflex_1.6a5
3 Years Ago
Reflex plugin update, updated reflex script
3 Years Ago
Grass, moss and gravel do not spawn on rail topology
3 Years Ago
Subtracting 69180
3 Years Ago
Meshing
3 Years Ago
Site A river area finalization
3 Years Ago
New spawn populations for bushes on railside topology for all biomes to provide cover
3 Years Ago
▋▄▆▌▍▍▉▋ ▌▌▇▄ ▄▆▉▅▋▍▄ ▌▄▅▉▊▊ ▅▅▌▅
3 Years Ago
Medium sized rocks don't spawn on rail topology
3 Years Ago
Adjust line termination points with model changes
3 Years Ago
Merge from mount_instrument_fix
3 Years Ago
Merge from taxi_kick_fix
3 Years Ago
Added a float interpolator based on TransformInterpolator
3 Years Ago
Merge from instrument_disable
3 Years Ago
Updated WorldSpline Prefab Shared Data to my newer lookup-table generating system
3 Years Ago
Send bogie rotation data as an RPC instead of full network syncs
3 Years Ago
Add analytics keys for dedicated servers Split client and server analytics events into separate classes (Rust.Analytics.Client and Rust.Analytics.Server) Only run server analytics on official servers Reintegrate old disabled death and craft server events
3 Years Ago
Made GetDistance (used when spawning trains) around 3x faster. That's Good Enough™
3 Years Ago
█▇▄█ ▊ ▍█▋▍▍▊▉▄ ▌▇▅▍▄ ▊▊▍▆▌▄▅ ▌█▍▊ ▇▍▌█▋▌ ▉▍ ▆▊▌▋▆▍ ▉ ▄▅▄▆ ▄▍▌▊█ ▄▅▆ █▍▆▌▉█▄ ▉▄▋▅▆ ▄▌▆▋▇▋▌▊ ▆▆ ▄▄
3 Years Ago
▌▄▇▅▆ ▄▍▆▋ ▉▌▌▇▇▊
3 Years Ago
Merge from main
3 Years Ago
Include the SQLite result code value as a field in SqliteException
3 Years Ago
▇▅▆▉ ▌█▊▋█ █▊█▆▌▉▊▇ ▉▉ ▅█▆ ▅▊ ▋▆▍█ ▉▅█ ▋▌▊█▇▊▉ ▍▉▊▅
3 Years Ago
Rewrote the lookup-table building and the GetPointAndTangentCubicHermite method for WorldSplineData - my previous attempt at a performance speedup was returning wrong values since spline estimated length doesn't usually quite match real-world length. There is almost certainly still a better implementation out there than what I'm committing here, but this works and is lightning fast.
3 Years Ago
Replace placeholder debug logs with actual achievement/stat names
3 Years Ago
Snowmobile achievement (will need arctic base s2p)
3 Years Ago
Achievement stat
3 Years Ago
Use viewmodel camera for spraycan
3 Years Ago
New faster code for the GetDistance method
3 Years Ago
▊▉▍ ▊▌▊_▉▅▇▅▄█▄▅▆▄ ▉▍▆ ▊▆▄▊▉▌█▆ ▌▅▌▅ █▆█▇▄ ▅███▋▊▉▅
3 Years Ago
▅▆▆█ ▇ ▋▅▊▅▋▆▊█▊▉█▅ ▇▆▆▄▋█ ▆▋▌▇ ▆▌▄▋▅▌▇▍▍▇ ▋▆ ▍▄▇▍ ▍▊▋▇▄▊▄ ▆▇▆ ▆▇ ▇▋▄ ▊▉▇▌ ▌▄▄ ▅▌▄▊ ▊▄▇ ▄▇▆▊▋▉▉ ▍▉ ▇▊▋ ▌█▌ ▊▄▊▆▆ ▄▋▉▅▉▌▍▉ ▍ ▆▇▄ ▄▌▆ ▍▄▊ ▉▆█▊ ▍▍▆▅▆▊ ▆▆▍▄▇ ▋▆▇▋▄▅ ▌▉ ▄▄▆▄▉▋▍/▅▍▉▇▄▄/▋█▋▊ ▌█-▊▇▆▋▇▇▊
3 Years Ago
▄▄█ ▉▉▆▇▊ ▊▇▇ ▉▊▉▋▍ █▌▅▊▉▋▌▌ ▇▆ ▍▋▋ ▌▆ ▅▆▆▉ ▋▄▄ ▉▊▍▆▊▉ ▉▆▍ ▍▆ ▉▋▉▇█▉▆▆▊▅ ▆▆ ▉▍▌ ▄▆▇▇ ▍▍▌ █▆█ ▋▆▄▆▆ ▅▇▄▉▅ ▄▋ ▋▌▋ ▇▉▇▌ ▆▇ ▇▇▌▉▆ ▍▉▍▆▊▇▆
3 Years Ago
█▅▇ ▍▆▊▄ ▅▇▆ ▅▆▉▍▊▄▅ ▍▄ ▉▅▄ ▇▋ ▄▇▇▍▌ █▅▇▄▆▉▊▉▍ ▄▍ ▊█▍▅▍▊
3 Years Ago
Removed crew cabinet light overrides from arctic base prefabs
3 Years Ago
Updated crew cabinet lights / reduced radius settings to prevent lights from bleeding through walls
3 Years Ago
More progress on airfield lights and dressing Tweaked radius, range and distance fade settings for all ambient lights Tweaked intensity of some of the interior key lights Made exterior lights turn off during the day More tower dressing
3 Years Ago
East mine complex finalization
3 Years Ago
▌▊▌▌▍▆ ▋▊▊▇█▆▅ ▇▅▍▄ ▌▍▉█▌█▄▉▅▄▌ (▉█▇ ▄▄▄▋, ██▉▅▅▋/▄▅▊▇▆▆▌, ██▌▍ ▉▋ ▍▄▆▌) ▆▌▅ ▍▅▆▄.█▆▄▉▋▉█▊▌ ▋█ ▋▌▊▇▌▆ ▇▄▉▇█▆▅▋ ▆▉ ▆ ▇▍▌▍ ▌▉ ▌▍ (▅▆▋▍▇▆ ▋▄▉▆) ▇▅▌▍▍▉▅▊▊ ▄▄▍▌▉▍▆ ▆▌▍▉▌ (▆▌█ ▋▄▊ ▄▆▅▊▆▊█▌▇█ █▄▆) ▋▅▍ ▌ ▌▆█▆▍▅▍▌ ▄▍█▅▇█▅▌▍▅█▉ ▇▌▇▇▊ ▉▋▌ ▌▊▋▋▆▍▉ (▉▊▇▄ ▄▅▌▅ ▊▄▊ ▄▍▆▅▇▊▊)
3 Years Ago
3 Years Ago
East natural bridge
3 Years Ago
More east / backup
3 Years Ago
Train tracks textures: balance work on albedo, mipmap seaming countermeasures, fixed AO map showing obsolete data Updated procgen railroad mesh: up facing vertex normals on the edges