127,002 Commits over 4,109 Days - 1.29cph!
Include explicitly if damage taken results in a death
Include if the victim is crawling or wounded
Disable TriggerAnalytics & remove the rest of the server analytics
partially set up mining quarry prefab and track contoller
merge from steam_nickname_fix
merge from metrics_tunnel_loot
Removed legacy analytics
Implemented missing legacy analytics into new analytics system
Log active item of players alongside position every 1min
merge from infinite_ammo_convar
Phonebooth lighting tweaks.
Fixed blendlayer detail color randomizer
Replaced checkin desk FBXs with Prefabs in the scene
merge from building_skins_3
Optimized the update counter job
fixed roof conditional top line offset
fixed some conditionals draw distances alongside it
made foundation.steps of SC skin last lod to be see through between steps
fixed block.stair.simple of SC skin last lod to be see through between steps
assigned surface type to SC skin gibs
fixed incorrect gibs on foundation.metal
merge from EnvironmentType_NoSunlight
merge from streamer_mode_skull
foundation wall thinner to allow deployables better fit from stone > SC skin
enabled color option on Door frame, Spiral triangle stairs, Spiral square stairs, Triangle floor frame, Square floor frame, regular stairs
Merge from ping_improvements
Merge fixes
Increase time a ping is considered "new" to 2s
Can now delete placed pings regardless of what entity is held
Merge from more_map_markers
Don't show the marker header if the player has no personal markers
Merge from hackweek-chat-emoji
Fix despawn storing steamid instead of player's wipeid
Log when an item breaks due to low condition
Applied spray can colour radial change to wire/hose/pipe tool colour picker
Fixed distance2d not being set because I assigned distance twice
New map markers will now use an unused colour
Potential fix for marker edit display briefly appearing somewhere else on the screen for a frame after deleting a marker
Add an overlay sprite on top of the colour sprite when picking a colour for shipping container walls
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Fix index out of range error on a specific spraycan colour
Checkin desk
-Added colliders and LODs
-Created a prefab
-Tweaked vertex painting
Skull trophies show streamer name
Fix editor creating skulls that had normal name & streamer mode both set to streamer name
Skull trophies update to streamer mode if streamer mode is enabled at runtime