reporust_rebootcancel

129,072 Commits over 4,232 Days - 1.27cph!

2 Years Ago
Codegen, trophy items
2 Years Ago
Merge from base_decor_dlc
2 Years Ago
Set up dlc steam item and assigned to current items
2 Years Ago
Add 4th slot to m39 so you can attach scope + muzzle + laser + extended mag
2 Years Ago
Adjusted both planter volumes to lift slightly off the ground and stop intersecting with the floor Moved in the wheels on the cart planter so the player stops trying to climb the side of the cart Fixed bathtub planter colliders getting removed from the server Removed bath tub art prefab
2 Years Ago
Generate manifest
2 Years Ago
Implement rest of item volume Fixes Codegen
2 Years Ago
More fixes and cherrypicks
2 Years Ago
Merge from shader-stdblends-extended
2 Years Ago
Fixed errors when opening "Rust/Standard Terrain Blend" material inspector
2 Years Ago
Merge from shader-stdblends-extended
2 Years Ago
Added strength control sliders to "Apply Vertex ..." properties in Rust/Standard shader set
2 Years Ago
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2 Years Ago
Added bindsubsurfaceprofile to Dracula Mask Updated SSS mask texture
2 Years Ago
Changed graphics quality names
2 Years Ago
Created and Added Bath Tub Planter Icon
2 Years Ago
exported basic new player anims first pass and updated the playeranimation.contoller
2 Years Ago
Added early model to rocking chair.
2 Years Ago
Expanded "Apply Vertex Alpha" to optionally affect AO
2 Years Ago
2 Years Ago
Added code for Rocking Chair
2 Years Ago
Ghost sheet no longer removes torso (so underwear can be worn underneath)
2 Years Ago
wr single 2 test
2 Years Ago
stake - updated prefabs & positioning after model updates
2 Years Ago
added female GhostSheet model
2 Years Ago
Weapon racks can force a rotation. Weapon racks can be set to create pegs or not.
2 Years Ago
Merge from shader-stdblends-extended
2 Years Ago
Updated Bath Tub FBX Scaling
2 Years Ago
Test rack item. More wip.
2 Years Ago
Cherrypick the backpack assets and fix them up
2 Years Ago
Fixed error in "Core/Generic" shader
2 Years Ago
merge from switch_inputs_io_fix
2 Years Ago
merge from planter_pickup
2 Years Ago
merge from halloween2023
2 Years Ago
Added custom rack type checks
2 Years Ago
Added extended options for "Apply Vertex Color" to most standard shaders
2 Years Ago
merge from graphics_dropdown
2 Years Ago
If custom rack type, always assume single slot
2 Years Ago
merge from SubmarineParentFix
2 Years Ago
merge from io_glow_fix
2 Years Ago
merge from vm m249 skinning fix
2 Years Ago
rocking chair untextured model
2 Years Ago
Reapply changes from ghost_sheet_fixes (move cloth bone controllers to a separate gameobject that is turned on and off via GameObjectLOD instead of turning off the LOD0 mesh entirely)
2 Years Ago
Count support
2 Years Ago
Clothing, NPC's
2 Years Ago
Player model rendering
2 Years Ago
Large trophy
2 Years Ago
Set a smallish default world size on ProceduralMapRailSimple
2 Years Ago
Train signal script
2 Years Ago
Train signals are now entities (but they don't do anything special yet)