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121,611 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Updated with icon from Paddy
3 Years Ago
Exposed limit fps in menu option
3 Years Ago
Merge from beltbar_improvements (icon on belt icons when flashlight/laser attachments are on, better contrast on belt bar item counts)
3 Years Ago
Don't use corner icon for light indicator, added a new 1px high line on the bottom of the icon instead
3 Years Ago
Merge Main -> Caboose
3 Years Ago
Merge from main
3 Years Ago
added windows + double sided material variation updated prefab
3 Years Ago
Fix world model held cards not correctly syncing with hand position while caboose is moving Added BaseMountable.PostLateUpdatePlayer, this gets called after all IK and animation updates are complete
3 Years Ago
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3 Years Ago
Added BlackjackMachine.static for modders to place one on its own.
3 Years Ago
Added back the missing window plane
3 Years Ago
merge from Caboose
3 Years Ago
Various fixes
3 Years Ago
Fixed being able to pick up the XOR switch on the caboose
3 Years Ago
Fixed errors when hitting the blackjack table with a hammer when the caboose is damaged. Adjusted blackjack table and card table bounds.
3 Years Ago
Trigger fixeroos
3 Years Ago
Shifted stuff around in the lighting hierarchy for proper togglability with the culling volume.
3 Years Ago
Fixed wrong-layered Vehicle World colliders for the top of the caboose
3 Years Ago
Caboose dressing prefab with exterior lighting and culling volume Neon material tweak
3 Years Ago
Scene backup. Caboose string light mesh changes to facilitate the modified shape
3 Years Ago
Fixed compile error again ( GetHeldItem() is client only)
3 Years Ago
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3 Years Ago
Fix compile error from CS 75929 (attachment_item_move merge)
3 Years Ago
Fix ping showing as int.maxvalue
3 Years Ago
merge from attachment_item_move
3 Years Ago
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3 Years Ago
updated icon
3 Years Ago
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3 Years Ago
Merge from main -> attachment_item_move
3 Years Ago
Merge from main
3 Years Ago
Fixing issues with custom ocean level
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from turret_flashlight_fix
3 Years Ago
Simplify IPetEntity and refactored related code.
3 Years Ago
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3 Years Ago
Fixed Caboose emissive material and lighting animation regression. Changes to some textures to faciliate string lights being in an off state without looking derp.
3 Years Ago
merge from main
3 Years Ago
Bunch of refactoring and simplifying for ownership/petbrain related stuff.
3 Years Ago
merge from main
3 Years Ago
Pet inventory can now hold non-harness items. Drop all items if harness removed. Only allow owner to access inventory.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Disable portals
3 Years Ago
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3 Years Ago
Added missing window quad
3 Years Ago
Increased the tint on the Caboose window glass. Players were confused whether you should be able to shoot through the windows (you cannot) as the glass was fairly difficult to see.
3 Years Ago
Fix caboose slot machine showing in incorrect position at mesh quality zero
3 Years Ago
Fixed softcore respawning inside compound reclaim