reporust_rebootcancel

131,007 Commits over 4,232 Days - 1.29cph!

2 Years Ago
merged from birthday_time :tada:
2 Years Ago
merge from fix_heli_crate_sfx
2 Years Ago
merge from qol_ent_setgrade
2 Years Ago
Texture size optimization. Nixed one unused mask.
2 Years Ago
Added In Confetti Cannon FBX and Materials Started Basic Prefab Setup for Confetti Cannon
2 Years Ago
Cleaned GC code.
2 Years Ago
scene latest
2 Years Ago
GC buffer is now saved. Safe and Unsafe buffer values differentiated.
2 Years Ago
merge from main -> qol_hbhf_dialog
2 Years Ago
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2 Years Ago
Loot spawning improvements & changes
2 Years Ago
w_revolver anims set to not include parent bone in anim data
2 Years Ago
w_revolver entity updates
2 Years Ago
new player mask, updated 3p revolver anim meta
2 Years Ago
3p anim organization, moving anims
2 Years Ago
Confetti cannon wip
2 Years Ago
high calibre revolver viewmodel textures and materials initial prefab setup
2 Years Ago
Increase duration of birthday event to run from the 7th to the 16th of December inclusive (is normally just the 11th of December) 🎉🎉🎉
2 Years Ago
merge from main
2 Years Ago
merge from Twitch_Rivals_IV
2 Years Ago
trophy_2023 do prepare + manifest
2 Years Ago
merge from main
2 Years Ago
phrases
2 Years Ago
merge from fix_dropped_container_name
2 Years Ago
merge from rustplus_enabled_wording
2 Years Ago
merge from main
2 Years Ago
merge from /scan_test
2 Years Ago
merge from fix_map_compass_visible
2 Years Ago
merge from bandage_revive
2 Years Ago
Add support for 2d blend tree, copied over aimOffset layer Set some newer layers off until we properly enable/disable them at runtime
2 Years Ago
Add breathe layer
2 Years Ago
Update hand hold blend trees
2 Years Ago
Add left/right hand hold layers
2 Years Ago
Slight change to buoyancy shouldSleep rule
2 Years Ago
Make sure that boats which have been made kinematic by the buoyancy system wake up when their engine is started
2 Years Ago
Added Tools/Optimize/ItemModEntities with Planners/Update All and Find All, turns out the new held entity behaviour on every item that uses an ItemModEntity and a planner
2 Years Ago
Add a ray check like DroppedItem has
2 Years Ago
Add color picker tool Fix gap between slider and textbox Fix 3D paintables (egg suit) not painting in the right position
2 Years Ago
Use the same kind of kinematic disabling system on ragdolls as I recently implements for dropped items. Allows parented ragdolls on moving objects to sleep.
2 Years Ago
Added playerOnlyEntity field to ItemModEntity, prevents HeldEntities being created until the item is actually in a players inventory Enabled on medical syringe for now for testing
2 Years Ago
Spawn HeldEntities with `limitNetworking=true` so they don't spam network updates around world origin when the item is first created / split
2 Years Ago
Merge from reduce_warning_spam (editor only)
2 Years Ago
Remove the states with a period in their name in UI.Inventory.SelectedItem
2 Years Ago
Comment out the ContextMenu_ConvertPrefab menu item so it doesn't spam menu item warnings Comment out most of the editor utilities in TmPro.EditorUtilities
2 Years Ago
▊▄▇█▆ ▌█▊▋ ▇▇▍▅▊▇, █▌▉▇ ▌▌▋ ▅▍▆▇▆ ▅▄▌▋ ▇▉▆▋▋ ▌▇▄ ▌▉▋ ▅▍▅▅▊ ▋ ▉▍▄▇▆▊▄▌▌ █▆ ▌▉▆▊▌ ▉▍█▍▍ ▊▊ █ ▉▉▆▄▊▆▋▅ ▋▉▊▅ ▋▇▄▍▅▌▌▇▅▅ ▇▇▅▆ ▇▅▋▊▋▌ ▇▊▌▋▇ ▄ ▅▉▋▅▅▄ ▊▉▄▆ ▍█▋▄ ▋▇▇ █▅▍▍█▍ ▉▇▄▋▋▋▅▉▇ ▉▅ ▋▆ ▊▄▍▇▊▊ ▅▅▆▆▌▋ ▄ ▄▇▇▉█▄ ▋▊▅ ▋▄▆▌▋▍▊ ▊▌▊▇▉▊ ▆▉ ▌▆▆ ▆▋▇▅▅▄ ▊▋▌▆▋▅▄
2 Years Ago
Merge main -> ServerSideRagdolls
2 Years Ago
Applied new lighting/fx to desk.
2 Years Ago
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2 Years Ago
merge from DisableNonMovingItem
2 Years Ago
merge from fix_sprinkler_waste_water