reporust_rebootcancel

131,131 Commits over 4,232 Days - 1.29cph!

1 Year Ago
merge from fix_item_origin_network_updates
1 Year Ago
merge from legacybow
1 Year Ago
sway test
1 Year Ago
deleted unrequired model prefabs
1 Year Ago
item update, worldmodel prefab fixes
1 Year Ago
Adjust angle
1 Year Ago
Hide placeholder model. Setup detect pos.
1 Year Ago
merge from main
1 Year Ago
merge from sign_paint_improvements
1 Year Ago
merge from shot_through_fix
1 Year Ago
merge from building_skins_4
1 Year Ago
merge from b_shotgun
1 Year Ago
Fixed RPCSyncJoints being editor only
1 Year Ago
merge from main
2 Years Ago
▌▅▉▄▄▉ ▇▄█▌▆▅▊▇▋▇▇█▊▊▊▋▇ ▍▄▉ ▋▍▅▋▇█▌▄▋▋ ▍█▋▊▊▆▌▅██ ▉▇▆▊▄ ▍▌ ▌▉▅ ▋▉▍█▌█▍▋ █▌▆▊▊▄▇ ▌▊ ▄▍█▌▆
2 Years Ago
Unsaved
2 Years Ago
Prefab setup
2 Years Ago
Merge ServerSideRagdolls -> Main. On by default, but can be disabled with 'serversideragdolls false' if needed.
2 Years Ago
Revert to letting corpse getting destroyed if parent is destroyed, due to errors on the trigger when destroying parents. "Cannot set the parent of the GameObject '{corpse}' while activating or deactivating the parent GameObject '{parent}'."
2 Years Ago
Confetti mechanics.
2 Years Ago
Improve dropped item behaviour when parent is destroyed
2 Years Ago
Don't destroy ragdolls when parent is destroyed
2 Years Ago
Merged shelter changes into main. Should fix NRE experienced by staging players.
2 Years Ago
Adjusted some shack item properties.
2 Years Ago
Fixed lots of placement issues with the shelter. Animals now react to the shelter as an obstacle. Can't place bags through the walls.
2 Years Ago
Visual threshold implementation
2 Years Ago
m4 shotgun sounds
2 Years Ago
Added a separate useAimOffsetLayer toggle to Held Entities so that the aim offset layer can be disabled while also disabling spine ik
2 Years Ago
Merge from main
2 Years Ago
Serversideragdolls convar now also adjust physics layer collisions, and is properly replicated + saved
2 Years Ago
EmissionOffsetStepped is now client only and won't run if the camera is further than 15m away
2 Years Ago
removed duplicate lod group
2 Years Ago
progress - texture set #3
2 Years Ago
Merge from main
2 Years Ago
Setup random variants to roof's bottomline prefabs
2 Years Ago
progress backup
2 Years Ago
Remove locked crate icon from map when any item is removed from a hacked crate
2 Years Ago
Add slider to control brush spacing Add paint.brushSpacing convar to control it from binds too
2 Years Ago
Patched up some collider gaps you could shoot through Brought in wall colliders a little to allow things to be placed inside easier
2 Years Ago
Shelter: Prevented building infront of door Ensured cant be placed on tugboat Ensured can't be placed inside constructions Ensured can't be placed inside monuments
2 Years Ago
added handikDisable curve for revolver deploy and reload anims so the lefthand is only linked to the gun when desired
2 Years Ago
Ensured shelter isnt stackable. Made shelter easier to place.
2 Years Ago
▉▌▄ ▉▆▍ ▋▉▅.
2 Years Ago
Possible fix for NRE
2 Years Ago
Small backpack art, cherry picked from 90436 (wrong branch)
2 Years Ago
assigned correct world model to trophy 2023
2 Years Ago
exported edited melee idle pose to match the pistol pose
2 Years Ago
Merge main
2 Years Ago
Ensured water catchers, furnaces and oil refineries can't be shot through.
2 Years Ago
Merge from main -> oil_rig_radiation