130,620 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
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                - Fixed door controller
- Broke lock
 
                
                
                
                
                
             
         
        
            
            
            
                
                Image slider in Abyss view
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Added lock and door controller support
- Added increased protection to the front of the drawbridge
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure open/close door takes priority
 
                
                
                
                
                
             
         
        
            
            
            
                
                launch site trees set dressing++
 
                
                
                
                
                
             
         
        
            
            
            
                
                some materials decal layers changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed bug preventing open/close option being replaced by pickup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from cosmetic_flowers (and main as a result)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Created/setup worldmodel prefabs for orchid, rose, sunflower items.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added orchid, rose and sunflower items.
Linked to them from their collectables and plantproperties.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added radial menu option to toggle the growable UI.
Option shows when looking at a growable without a hostile held item.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Sunflower collectable setup.
Added spawn population.
Added to spawners.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Orchid population.
Added orchid and rose to auto spawns.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rose collectable and spawn pop
 
                
                
                
                
                
             
         
        
            
            
            
                
                Double the life length of ripe stages for cosmetic flowers
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Initial sunflower item, world model, entity, plant properties setup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hopper suction + related mat/textures.
Added texture scroll to VertexLit Blended Custom
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed wrong check stopping consoletoggle params from working
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Initial rose item, world model, entity, plant properties setup.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Initial orchid item, world model, entity, plant properties setup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Renamed some flower stage prefabs for consistency with existing ones.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Handle wind and displacement in compute step
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from console_history_playerprefs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Save console command history in player prefs, so it persists in between sessions
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Chickens in coops now go to sleep at night
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed triangle planter collider marked as convex, resulted in a square collider for placement
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Simplify reference to resources
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added testrunner.isbusy command, returns { isBusy = true/false } when running tests/not running tests
 
                
                
                
                
                
             
         
        
            
            
            
                
                Change code that reverts items to instead destroy all custom items