130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Moved the front force trigger to a separate GameObject
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fixed some containers that have changed colour on the tarp cargo ship variant
Updated the replace objects with prefab tool with a new tool that just replaces the objects selected object with the provided prefab, no string filtering
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed more cases of objects not being marked as IsDynamic on cargo ship, unsure how they keep slipping through
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix travelling vendor code compilation when in client or server only modes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge main -> travelling_vendor (client compile fixes)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Fixed more client compile errors, in SceneToPrefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Undo substract on main CS 
98931 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from main -> monument_scenes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed random letter in file
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed vendor alignment 
Made alignment work with steering instead
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtract accidental merge of monument_scenes to main instead of aux2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix remapped scene prefabs being warmed up
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge main -> travelling_vendor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix client compile in editor (SceneToPrefab.GetOrCreateFolder doesn't exist in CLIENT mode)
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Raised charms to prevent clipping with hand
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from monument_scenes -> aux2
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix S2S not adding tags to monuments with their MonumentInfo not on root level
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from main -> monument_scenes
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▌▄▅▆▊█ ▉█▊▊█▊▌▇ ▊██▅▆▅▄▆█▉▉▉▋▄*<▌> ▄▉▅▊▅▋▇▍▍▉▆ ▋▋ ▌█▊ ▄▌▄▆ ▆▊▊▄▇▅▉▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add profiling to following methods & include in runtime profiling data
- ServerMgr.Update()
- Net.sv.Cycle()
- Physics.SyncTransforms()
- CompanionServer.Tick()
- BasePlayer.ServerCycle()
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from analytics_profile_servermgr -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Roadside monument road adjustment improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_server_profiling_lag_spike -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix RPC lag spikes not including server id
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed legacy workshop addons sometimes not extracting correctly
This would happen on download, potentially after messing about with Steam files
SetAvoidPlayers ignores noclipping players
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pull over does appropriate checks either side
Ensure waiting on pullover is consistent
Additional safety checks whilst aligning
Entity info on death by vendor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup Vintage Wooden Furniture Folders
Added Vintage Wood Material and Textrues
Added and Setup Round Table Prop Prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Update line anchor using jobs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added simple pid implementation for controlling orientation when steering - needs more tuning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Vendor clientside stuff:
- basic steering
- basic wheel rotation
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
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                storage building large progress - interior
lowered kargo decal alpha intensity to mix better with underlaying surfaces
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from ocean_trace_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Handcuffs will now appear correctly on spawned players