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127,053 Commits over 4,201 Days - 1.26cph!

3 Months Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
3 Months Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
3 Months Ago
new_menu -> main
3 Months Ago
Fix InvalidOperationException in PlayerJoin
3 Months Ago
Fixed typo in checkout page
3 Months Ago
Compile fix
3 Months Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
3 Months Ago
map_image_uploader -> new_menu
3 Months Ago
Merge from main
3 Months Ago
Port over a bunch of interaction toasts to the new icon font
3 Months Ago
Swap interaction toast icons to use the new icon font
3 Months Ago
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
3 Months Ago
Checkout result page first pass
3 Months Ago
Loading screen loc fixes
3 Months Ago
various adjustments
3 Months Ago
Weapon stats update when changing attachments
3 Months Ago
forgot a prefab... noone saw this...
3 Months Ago
tarps for floating city
3 Months Ago
Merge from death_screen_optimize
3 Months Ago
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
3 Months Ago
Fixed store overlay page not blocking clicks
3 Months Ago
Implement texture streaming support for the instanced fallback renderer
3 Months Ago
Tweak voicelines
3 Months Ago
Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
3 Months Ago
Fix compile error
3 Months Ago
Improve lkp vislog
3 Months Ago
Pilot Ejector Seat - Updated WIP model and textures
3 Months Ago
Fix target position guess not working properly
3 Months Ago
merge from new_menu
3 Months Ago
TrueShadowManager NRE fix + another attempt at fixing shadows not spawning
3 Months Ago
merge from max_health_debug
3 Months Ago
Updated Pilot Hazmat AO texture
3 Months Ago
new_menu -> main
3 Months Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
3 Months Ago
Remove shadow from interaction modal in bootstrap
3 Months Ago
Make visual logger save faster, making it more usable on large numbers of NPCs
3 Months Ago
Pilot hazmat cleanup
3 Months Ago
Add vislog for lkp
3 Months Ago
Backpack Texture update
3 Months Ago
Set up semi auto pistol entity and override controller
3 Months Ago
merge from pilot_hazmat_dlc
3 Months Ago
new_menu -> main
3 Months Ago
Interaction toast now uses the correct icons no matter where it lives Interaction toast supports passed in icons Interaction toast animations and polish
3 Months Ago
Set up a selection of rifle and shotgun anims, entity and override controllers
3 Months Ago
updated playerModel.cs with new sitting enum
3 Months Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
3 Months Ago
reverted playermodel.cs
3 Months Ago
PurchasedItem overlay design
3 Months Ago
merge from main
3 Months Ago
revert ak prefab changes from old commit