111,294 Commits over 3,928 Days - 1.18cph!
merge from unique environments to cliffs
ue_oasis_c build and level prep
Potential SwapKeycard.UpdateAccessLevel fix
Compile fix following merge
barnacle_tiling_orange variant
Better rotation and demolish blocked errors
Grade upgrade message order
Optim: Don't wait full timeout for CompanionServer if it's done
Tests now run 2.5s instead of 12s.
Tests: Ran all tests multiple times - all green
Plaster added to jungle ruins
Update: Adding last tests to CompanionServerTests
One of them, TestNexusAuth, doesn't do deep testing since it requires setup of NexusServer, which is incompatible because of DontDestroyOnLoad.
Tests: Ran all unit tests multiple times - all green
renamed files and folders
oasis_b build and level
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PlayerCopy tool now works if a PlayerModel is selected rather than the player itself
Will now select the newly created model after copying
Fixed maincannonshell appearing untranslated on death screen when dying from bradley
Fixed binoculars overlay covering chat
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Fixed extra GetType() causing IsComponentNotOfType check on LodStripper to fail
Fixed shields not getting OnHolster callbacks
spawn.shielddummy command can now be passed true to make the dummy holster the shield
Placeholder shield idle to fix foot IK
Fixed gibs spawning parented to the player
Fixed duplicate GUID error on client connection in editor.
Improved train uncoupling behaviour
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Fixed inaccurate comments, etc
Merge from elevator_parenting
When trying to upgrade a blocked building block, close the pie menu and pop a toast with the reason
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Vertex stream unfuckery on the new explosions and streaks.
Texture tweak on engine exhaust
Added close-up engine exhaust FX
Sidegun tweaks.
Component destruction fixes for new explosions.
Disabled pie menu options can now run an action when clicked
Merge from elevator_collider_rework
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Client-side "Can't deploy on door!" check so the deploy guide doesn't turn blue on doors
Minor toast error fixes
"Skin not owned" error when trying to skin a block with a skin you don't own
Should not happen in normal situations but I was tired of being confused by this in the editor
Resolve import warnings on vanilla TC gibs
Mark gibs as R/W and convert vanilla TC gibs to use primitives
SB TC now uses the deploy/destroy sounds of the retro TC
Replaced "Too close from another building" error message for "Too close to X"
Briefly highlight the block in question when showing the error message
https://files.facepunch.com/Flavien/WvU4h1yNwGLGDinf.mp4
twitch drops turntables setup
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