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121,171 Commits over 4,018 Days - 1.26cph!

3 Months Ago
Fixed incorrect mission rewards being displayed and rewarded during primitive missions Mission zoo scene now works with underwater dive missions
3 Months Ago
Server side block handling
3 Months Ago
Better client side block handling
3 Months Ago
Merge from primitive
3 Months Ago
Merge from primitive
3 Months Ago
More siege weapons deploy tweaks
3 Months Ago
Added "Stack" button to F1 item icons to award a max stack of the item.
3 Months Ago
Fix BoatVendor incorrect condition setting causing duo sub to be unpurchaseable.
3 Months Ago
"Switch" menu title now inclues the current setting without having to open the menu to see, eg "Switch (CS)", "Switch (C)", "Switch (S)"
3 Months Ago
Tweaked siege weapon deploy volumes Added wheels to the siege tower constructable, fixed gibs pivot
3 Months Ago
Tweaked catapult ammo storage server collider Reduced catapult fire recoil Reduced siege tower and catapult wheels suspension damping
3 Months Ago
merge from primitive
3 Months Ago
Catapult compile fix
3 Months Ago
Manifest (~25 prefabs)
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from primitive/catapult_scattershot
3 Months Ago
Fixed death screen not showing killed by scattershot
3 Months Ago
Damage and radius tweaks
3 Months Ago
honey jar world model lods and materials - intial prefab setup
3 Months Ago
Updated item name and description
3 Months Ago
Proper catapult scattershot implementation Tweaked projectiles randomized speed, gravity, spread, scale and rotation values
3 Months Ago
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3 Months Ago
merge from primitive
3 Months Ago
autoturrets can now use all bow types, baseline balance
3 Months Ago
Prototype swimming, reduce head turn range
3 Months Ago
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3 Months Ago
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3 Months Ago
Translate constructable blocked by vehicle message
3 Months Ago
Ballista hits progress.
3 Months Ago
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3 Months Ago
Merge from train_tunnel_altitude
3 Months Ago
Merge from primitive
3 Months Ago
merge from primitive
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
merge from Anisotropic_Horse_Materials
3 Months Ago
merge from primitive
3 Months Ago
Converted horse materials to standard anisotropic
3 Months Ago
merge from primitive
3 Months Ago
Merge from main
3 Months Ago
Tweaked ballista shooting point, easier to aim
3 Months Ago
▆▍▉▄███▇▉ ▉▇▆▇▅ ▆▆▋▆▅▆▅▌█▌.
3 Months Ago
fixing ballista fire anims overshooting issue
3 Months Ago
Tweaked catapult deployment so deploying it on a cliff is easier
3 Months Ago
ballista weapon anim updates, added ballista mount anims
3 Months Ago
Fixing skinning for ballista mount rig
3 Months Ago
Added defines for each indirect lighting flag
3 Months Ago
Fixed indirect lighting for materials that used the Only GI rendering path
3 Months Ago
FastDebugDraw: Established compatibility with the current DDraw system (fixed)