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141,850 Commits over 4,413 Days - 1.34cph!

6 Months Ago
Nest hat reposed
6 Months Ago
Corals
6 Months Ago
Fix slightly off player pivot on front turret
6 Months Ago
- Stop being able to aim off at high angles at the extreme clamps of the turret. Require gun forward to be sort of aligned with correct forward direction - Reduce front turret sensitivity
6 Months Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
6 Months Ago
Bunny hat repose
6 Months Ago
merge from health_info_popup_qol -> main
6 Months Ago
Sapcesuit repose/lods
6 Months Ago
Fix front turret rotation clamping not working properly at offset boat rotations
6 Months Ago
Adding gibs for explosives component box
6 Months Ago
Health UI now pops up for 1s after damaging an object (that shows health info) - This only occurs when the object is below the threshold that would show health info constantly
6 Months Ago
Birthday Balloons - Changed clumps design, improved string model and texture for all variants, lighten texture on all singles, changed heart shape
6 Months Ago
Allow tugboat in deep sea
6 Months Ago
Simple sight update, Icon, textures, prefab and materials.
6 Months Ago
merge from naval_update
6 Months Ago
Make sure to clear the deep sea billboard list after killing them
6 Months Ago
Merge from parent
6 Months Ago
Fixed typo on boat building privilege
6 Months Ago
Quick refactor/cleanup
6 Months Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
6 Months Ago
space station building skin models and gibs files
6 Months Ago
Merge from parent
6 Months Ago
Fixed players not being able to build on their boats in the deep sea (player boats and tugboats) Had to refactor a bunch of vehicle privilege methods
6 Months Ago
Remove some dead code
6 Months Ago
added ambience list and defenirion for PTBoat Stings
6 Months Ago
Bunny ears repose re-commit
6 Months Ago
improvised_walkway_railing_wood_150x150_corner LODs and collider meshes
6 Months Ago
Wait until we have 6 interpolator states before allowing non predicted turrets to lerp
6 Months Ago
subtract 137213
6 Months Ago
Paintball Gun - update model and bake with fixes
6 Months Ago
Minor fix on heavy scientist hand
6 Months Ago
added creak audio stings to the PTBoat ambience
6 Months Ago
Don't use pre-existing rotation as the intial client pitch/yaw - this causes snapping on the front turret when you were jumping on
6 Months Ago
Bunny Ears repose
6 Months Ago
Disabled wind on tarp_static_blue material
6 Months Ago
Nomad Suit repose/lods
6 Months Ago
Tiger mask repose
6 Months Ago
DragonMask repose
6 Months Ago
added an icon to boat ladder
6 Months Ago
Oxmask repose
6 Months Ago
Merge from boat_building (set 111 deployable GroundWatch to include VehicleLarge layer)
6 Months Ago
Merge from largevehicle_groundwatch
6 Months Ago
Merge from parent
6 Months Ago
Add debug.disableCameraMovementWhileReceivingSnapshot convar, defaults to on and admin only Seems to resolve the crash when entering/exiting the deep sea as the player camera was sometimes being interpolated to extreme out of bounds distances
6 Months Ago
Remove leftover debug message from ElectricWindmill
6 Months Ago
Remove leftover debug message from ElectricWindmill
6 Months Ago
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6 Months Ago
merge from main/naval_update/boat_plank_sounds
6 Months Ago
merge from main/naval_update/boat_wheel_sounds
6 Months Ago
sounds for most of the modular boats and related deployables (few bits still WIP)