reporust_rebootcancel

113,698 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Re-enable resource harvest multiplier for tutorial, set at x3 for now Move chickens closer to player, near the washed up container and fixed some chickens spawning on the ocean floor
1 Year Ago
Explicitly mention that you need to destroy barrels to get scrap and metal blades Mention using Floor blocks to build a roof
1 Year Ago
Merge from main
1 Year Ago
Media greybox scene tweak
1 Year Ago
Disable Sequences package for now
1 Year Ago
Merge from main
1 Year Ago
Codegen, proto fixes
1 Year Ago
Merge from tutorial_island
1 Year Ago
Fixed storage barrel collision being more complex than necessary, not convex, and breaking Tugboats
1 Year Ago
Extra debug drawing. Convars.
1 Year Ago
Disabled ability to place Twitch Rivals desk on Tugboat (was causing PhysX errors + collision mesh is too insane to convert to primitives/convex)
1 Year Ago
Can't set fps.limit lower than 20 on the client (doesn't apply to editor or server)
1 Year Ago
Merge from main
1 Year Ago
Fix some LOD not being increase to 150m on blue siren light Decrease lethal range of radiation a bit but increase max radiation to 100m increase range of radiation but increase falloff too (so you start getting rads slowly instead of blasted by max)
1 Year Ago
Disabled radiation alarm sound when hackable crate is unlocked & chinook starts flying towards oil rig Keep radiation alarm sound when radiation starts on oil rig
1 Year Ago
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1 Year Ago
Adjusted HAB parent trigger volume due to reports of players falling out
1 Year Ago
Fix NRE when IO entity is null and radiation sphere is turning on lights Add `radiation_alarm_far` sound definition Change radiation alarm to play the farther audio range (100m -> 350m) Fix small oil rig scene heirarchy of radiation sphere
1 Year Ago
Another materials commit
1 Year Ago
Apply a test change from earlier
1 Year Ago
Change green lights to blue on small oil rig
1 Year Ago
merge from wanted_poster_typo
1 Year Ago
merge from advent_mgl_fix & snowball_reload_fix
1 Year Ago
merge from building_skins_4
1 Year Ago
merge from 0_cost_repair_fix
1 Year Ago
Increase LOD distance of blue siren light from 65m to 150m (only affects the one used on oil rig) so it can be seen further away
1 Year Ago
Change green light with blue lights Changed to a single radiation alarm sound but bigger radius Fix radiation animation curve minutes calculation wrong
1 Year Ago
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1 Year Ago
merge from main -> oil_rig_radiation
1 Year Ago
Generate manifest
1 Year Ago
Add spinning siren light blue manually
1 Year Ago
Merge from main
1 Year Ago
Applied some shelved changes
1 Year Ago
viewmodel anim updates
1 Year Ago
vm legacy bow - set up viewmodel renderer
1 Year Ago
changed bow fabric mat from fade to cutout
1 Year Ago
Blank radial added to Main Camera Base for smooth lerping. Explosion post changes. Scene.
1 Year Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
1 Year Ago
exported player update edited rifle attack anims
1 Year Ago
Ensured included key is set on proper slot bone.
1 Year Ago
Updated Legacy Furnace GIBs To Fix Texture Errors
1 Year Ago
cocolemon hoodie source
1 Year Ago
cherrypicking 90090
1 Year Ago
better mainmenu logo positioning - fixes logo appearing too far right on some resolutions
1 Year Ago
Updated Legacy Furnace Emissive Material Fixed Legacy Furnace Not Enabling and Disabling Emissive Material
1 Year Ago
Added control over explosion volume weight
1 Year Ago
legacy bow vm - ironsight updates, anims tweaked
1 Year Ago
Adjusted wanted poster skins and rebuild phrases.
1 Year Ago
exported and added crouch idle animation to crouch blend tree
1 Year Ago
Updated Storage Monitor FBX to include missing faces, so no long to see through the Storage Monitor on certain objects.