reporust_rebootcancel

115,259 Commits over 3,959 Days - 1.21cph!

1 Year Ago
Gradually introduce forward momentum when deploying the parachute rather than straight away, takes 1s after deploying to reach full speed
1 Year Ago
Merge from main
1 Year Ago
BurstCloth: Allow controlling how strongly root motion affects the simulation Re-tweak ghost costume burst cloth settings after all the changes done for abyss (including much less affected by root motion) Don't shrink the ghost sheet while parachuting
1 Year Ago
Merge Main -> Experimental
1 Year Ago
Removed "ON HIT!" and "DOING FLYBY" debug prints
1 Year Ago
cherrypicking 87331
1 Year Ago
merge from main
1 Year Ago
merge from global_networked_bases
1 Year Ago
▅█▊ "▊▉▋█▉▍▇▌▌▉▌▉▍▆▉█▍▅▇()" ▇▊▊█▍▍▇▆ ▊▌▆ ▋▊ ▊▋▉ ▍▋▅█▊▅▄▉ ▄▍▅▇▉ ▇▊ ▋█▋▄▄▄▅▌█ ▆▊▊ ▄▉▌▅▍▆▊ ▊▋▋▋▋▆
1 Year Ago
merge from main
1 Year Ago
merge from Attack Helicopter
1 Year Ago
merge from global_networked_bases
1 Year Ago
Proof of concept
1 Year Ago
fixed rock_formation_medium_a incorrectly have it's collider set to convex
1 Year Ago
1 Year Ago
Final'ish med explosion
1 Year Ago
Fixed albedo sampler error when using particle layer
1 Year Ago
Fixed missing UnityIndirect.cginc error when using RUST_PROCEDURAL_INSTANCING
1 Year Ago
1 Year Ago
Ziplines flow in level S2P
1 Year Ago
Placeable Zipline platforms whitebox prefabs
1 Year Ago
Enable emmisive on root combiner & branch lights
1 Year Ago
Fixed "overly reflective materials/shader/build issue" when using MaterialType=SpecularColor
1 Year Ago
added 4k textures and materials
1 Year Ago
Added a simple do_shore_drift convar, allowing for easily disabling boat shore drift entirely
1 Year Ago
Fixing the fix using fixest of fixes
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
merge from experimental
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from steam_browser_temp_fix
1 Year Ago
Facepunch.Steamworks rebuild
1 Year Ago
merge from main
1 Year Ago
merge from global_networked_bases
1 Year Ago
Added a new tutorial supply container that gets refreshed at several mission stages Added optional mission objectives to open the extra storage, still not referenced in dialogue Removed the resource multipliers from yesterday
1 Year Ago
merge from FurnaceSkinEmissionFix
1 Year Ago
Improved attack heli gibs, updated the model, no more jitter
1 Year Ago
Fix upgrade gibs & destroy gibs for shipping container being rainbow colored
1 Year Ago
Fixed gunner's head moving with the gun when they're in turret view
1 Year Ago
Fixed BaseOven's not working in the editor if more than one is placed in the same session
1 Year Ago
Don't load a monument by default in MonumentIsland_Oilrigs
1 Year Ago
Collider edit
1 Year Ago
Improved Attack Heli detailed colliders
1 Year Ago
Improved attack heli world colliders
1 Year Ago
Merge Main -> HomingMisileLauncher
1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
Merge from main
1 Year Ago
Add missing SeekingServerProjectile component I think this got removed somehow in 87271 and broke homing missiles