reporust_rebootcancel

137,911 Commits over 4,352 Days - 1.32cph!

1 Year Ago
Fixed the average frame time on the performance UI
1 Year Ago
ziggurat scene update and S2P
1 Year Ago
new bamboo scafholding block - 200x200 walkway mossy electrical box mat variant
1 Year Ago
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1 Year Ago
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1 Year Ago
Disable pooling on the frontier wall variants, causing issues for media production will re-enable after more investigation
1 Year Ago
Merge from high_walls_skins
1 Year Ago
Cherrypick 116963
1 Year Ago
Fix NRE when equipping speargun
1 Year Ago
Merge from main
1 Year Ago
Lotta bullshit to stop electric arcs from penetrating walls WIP.
1 Year Ago
Fix typo in ISprayCallback
1 Year Ago
Fixed "Create gibs in scene" button not working if used on a prefab not in a scene Created corpse for medieval wooden box GibSimulator Finalize button now applies LOD components
1 Year Ago
Merge from deployable_corpse
1 Year Ago
Added a 30m mesh cull to all static gibs
1 Year Ago
Add a console warning when an entity is killed due to the reposition failing (just for debugging purposes) Corpse deployables now inherit the parent of their source deployable, and will restore that parent to the created deployable once repaired
1 Year Ago
Fixed some workbenches and small wood box not falling down when ground destroyed
1 Year Ago
merge from tc_changes -> softcore_update
1 Year Ago
Fixed furnace corpse not dropping on ground missing
1 Year Ago
Fixed some corpse objects missing prevent building volumes Tightened up the gibs on the coffin
1 Year Ago
Run all socket and deploy volume checks when repositioning a corpse deployable, if the new position is invalid destroy the corpse (including items contained within it)
1 Year Ago
merge from fix_premium_modal_typo -> main
1 Year Ago
Fix typo in the premium modal
1 Year Ago
Update phrases
1 Year Ago
merge from workshop_qol #116942 compound bow fixes
1 Year Ago
reverted, should be on a branch
1 Year Ago
merge from workshop_qol #116942 compound bow fixes
1 Year Ago
rebuilt compound_bow entity prefab, added correct arrow mesh, reseated arrow attachments, tweaked arrow position so it fits through compound bow holes, tweaked bow position to look correct in hands, tweaked auto turret position
1 Year Ago
merge from fix_item_ownership_halloween -> main
1 Year Ago
Fix halloween lootbags not giving out item ownership (due to no phrases being set)
1 Year Ago
Desal Update
1 Year Ago
merge from fix_premium_lock_favorite -> main
1 Year Ago
Remove button component from premium locked icon - fixes server being favorited when clicking the lock
1 Year Ago
merge from fix_show_premium_label -> main
1 Year Ago
Rename `Premium` server browser to `Show Premium` to make it clearer what it does
1 Year Ago
Merge from parent
1 Year Ago
Fix arrow effects not turning back on after network load
1 Year Ago
intial setup for f1 grenade and building plan, 2h explosive anim exported added
1 Year Ago
jungle security gate
1 Year Ago
Merge from main
1 Year Ago
Merge from blowpipe
1 Year Ago
Manifest
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
merge from fix_item_ownership_filtering -> main
1 Year Ago
merge from copy_paste_clientside_fixes -> main
1 Year Ago
merge from fix_typecache_generic_name -> main
1 Year Ago
merge from persist_teas -> softcore_update
1 Year Ago
Add `keepteaondeath` convar to keep tea effects across death inside softcore