reporust_rebootcancel

106,688 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Merge from main
1 Year Ago
Merge from industrial
1 Year Ago
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1 Year Ago
Damage states
1 Year Ago
Compound cover and flow polish, narrowed some areas down a notch for extra coziness static version of small planters for decor and misc
1 Year Ago
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1 Year Ago
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1 Year Ago
WIP process for setting default skin tone for emoji
1 Year Ago
Initial support for multiple skin tones per emoji (supports + notation so :happy: :happy+1: :happy+2: etc)
1 Year Ago
Fix horizontal squish
1 Year Ago
Compile fixes Happy test
1 Year Ago
Merge from main
1 Year Ago
wip vertical mount pegs
1 Year Ago
merge from main
1 Year Ago
merge from industrial
1 Year Ago
Fixed furnace power PowerConsumption = 3
1 Year Ago
fixed conveyor volume not equal on top and bottom
1 Year Ago
Don't include default ammo in ammo list if you don't have any.
1 Year Ago
Restore UI and manifest after merge.
1 Year Ago
Fix accidental file change commit
1 Year Ago
merge from main
1 Year Ago
re-disable fishing_village c xmas decor
1 Year Ago
merge from save233 - minor changes
1 Year Ago
merge from main
1 Year Ago
Parent merge redux
1 Year Ago
Merge from main
1 Year Ago
Merge from industrial
1 Year Ago
Parent merge
1 Year Ago
Metal gib sfx for crafter, combiner, splitter, adaptor and conveyor
1 Year Ago
Revert some angle calculation changes from the code review in the pipe mesh generator as it was causing artifacts
1 Year Ago
VM renderer update
1 Year Ago
Merge from industrial
1 Year Ago
Show the too many inputs warning if the conveyor is at the limit, rather than beyond the limit
1 Year Ago
Re-codegen
1 Year Ago
Fix client compile error
1 Year Ago
Parent merge
1 Year Ago
Parent merge
1 Year Ago
Codegen
1 Year Ago
Fixed directional overlay materials not getting reapplied to pipes when changing the colour of a pipe
1 Year Ago
Fixed incorrect gib sfx for stone triangle floor frame + ramp
1 Year Ago
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1 Year Ago
Added Copy/Paste/Discard Changes/Apply buttons to conveyor filter dialog
1 Year Ago
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1 Year Ago
Merge Main -> Attack Helicopter
1 Year Ago
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1 Year Ago
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1 Year Ago
Added a "Too many outputs" and "Too many inputs" HUD warning when looking at a conveyor with too many inputs/outputs (the limit is 16) Requires TC auth and player holding wire tool Can now rotate conveyor when placing
1 Year Ago
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1 Year Ago
Fixed conveyor passthrough getting disrupted when changing an industrial connection