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107,031 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Merge from main
3 Years Ago
Merge SnowmobileFXFixes -> Snowmobile
3 Years Ago
Lower the snow ski trail effect to the ground slightly
3 Years Ago
Cleanup
3 Years Ago
Change vehicleDismountHoldTime default to 0 (dismount behaviour should be unchanged by default from last month) Exposed hold time as a slider in the options menu under the Controls section
3 Years Ago
Fix NRE when firing a weapon while mounted to a vehicle with no rigidbody. Put null RB checks on a a few other methods as well.
3 Years Ago
Subtract "Moved snowmobile particle FX to always sit at the position of the skis and treads"
3 Years Ago
Subtract "Fixing all the snowmobile FX that got broken"
3 Years Ago
Merge Snowmbile -> SkiFXFixes
3 Years Ago
Subtract "Half fixed ski FX trails not showing"
3 Years Ago
reverted pfx_snow_stormy to it's prior known non bugged state
3 Years Ago
Fixing all the snowmobile FX that got broken in some prior commit, part 1
3 Years Ago
Merge from main
3 Years Ago
Merge Snowmobile -> Aux
3 Years Ago
Extend snowmobile rear world colliders enough to allow for a passenger to not get kicked off if it's backed up against a cliff
3 Years Ago
Improved handling of snowmobile rear passenger collision
3 Years Ago
Half fixed ski FX trails not showing, but angle is messed up
3 Years Ago
spraycan sounds
3 Years Ago
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3 Years Ago
CraggyIsland cleanup
3 Years Ago
phrases
3 Years Ago
Fixed clipping inside fireplace
3 Years Ago
snowmobile sound updates
3 Years Ago
Merge Snowmobile -> Arctic Bases
3 Years Ago
Merge Snowmobile -> Aux
3 Years Ago
Another suspension edit
3 Years Ago
Merge from arctic_bases
3 Years Ago
Merge from main
3 Years Ago
Cleanup + scene backups
3 Years Ago
Merge Snowmobile -> Arctic Bases
3 Years Ago
Merge Snowmobile -> Aux
3 Years Ago
Improved lean anim code some more
3 Years Ago
Revert 68409, restore suspension changes
3 Years Ago
merge from arctic_bases
3 Years Ago
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3 Years Ago
Tweaked colors and material settings of a bunch of common props that were standing out or looked weird in certain lightning conditions. Made a lot of them slightly darker to blend better in interiors. This mostly affects older props that have lighter diffuse than recent ones.
3 Years Ago
cherrypicking lunar_newyear2022 changes
3 Years Ago
merge from lunar_newyear2022
3 Years Ago
Changed the layers of light meshes inside the arctic lab modules Added dimming volumes to dome radar Scene2Prefab
3 Years Ago
phrases
3 Years Ago
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3 Years Ago
Temp building exposure post file for later
3 Years Ago
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3 Years Ago
merge from polarbear
3 Years Ago
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3 Years Ago
Changed the layer of the light meshes above doors to Default to minimize cubemap issues when entering interiors Scene2Prefab
3 Years Ago
Scaled up polar bear a bit
3 Years Ago
Shifted some render queues around slightly to hopefully end up with fewer transparency sorting issues.
3 Years Ago
Headlight element from parent snowmobile prefab defaults to disabled on the custom one.
3 Years Ago
Fixed Tomaha headlight mesh sometimes not being visible.