107,039 Commits over 3,836 Days - 1.16cph!
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Only look at rear tread wheels for ground type etc (client)
Merge Snowmobile -> Aux. Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air).
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)
Merge Snowmobile -> Aux. Adds air control, physics tweaks.
Allow some air control (pretend the driver is leaning)
Changed snowmobile world colliders to be more rounded, encourage smoother movement
Remove colliders causing snowmobile dismount bug. Some more stat tweaks
Revert accidental ProjectSettings commit
Adjust acceleration, top speed, and general driving feel
Increase snowmobile wheels to six wheels instead of four. Adjust various stats. Driving well now.
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fuel gauge for snowmobile
initial setup
materials and textures
needs lods
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More snowmobile physics tweaks
Steering direction bugfix
Remove extra box collider that was causing erroneous dismounts
Fixed map icons flickering at the wrong size for a frame when opening the map
Move rear passenger to the new spot no Tomaha
Added damage texturing to rear storage seat.
Updated colliders and storage interaction.
Fix rear storage seat spawning four rear storage seats as gibs
Reverse tread anim direction
Assign new updated model to the Tomaha
Various snowmobile physics adjustments/updates. Also show visual steering on the temp ski visuals.
Fix wrong button colors on the left side of the firework design UI
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Merge from xmas_update_2021
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Added rear storage/seat gibs
updated prefab
updated decal sheet to include the fuel gauge
updated the model to fix the tilt in the track, also resized it a little to compensate for the change
renamed track textures to old UV3 naming convention
added rear storage and extra seat, textures/materials and lods
updated materials for the snowmobile
updated prefab.
merge from xmas_update_2021
merge from xmas_update_2021