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106,848 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Add hair shader gui with copy/paste property buttons Added hair sets for each race Added hair dyeing (dark only for now)
7 Years Ago
junkyard progress backup
7 Years Ago
Eliminated the need for client side building socket colliders (better performance with building plan / deployable in hand)
7 Years Ago
Removed APC from tunnels complex APC now spawns at launch site
7 Years Ago
bullet proof insert model/gibs/collider
7 Years Ago
window bars are thinner on all tiers inserts
7 Years Ago
merge from main
7 Years Ago
junkyard progress backup
7 Years Ago
fix for tree minigame always going right and never left
7 Years Ago
tree minigame rotates each X less tree minigame X starts relative to the initial strike position rather than randomly tree minigame picks one direction to rotate never goes the other way
7 Years Ago
added bulletproof glass window insert
7 Years Ago
satchels that hit other satchels will attach to the first satchels parent instead of falling off timed explosives no longer act as garrys mod style thrusters on vehicles if a satchel becomes a dud it falls off the object it was attached to when it moves satchels that have fallen off their parent are always pickuppable ( no short fuse game)
7 Years Ago
Hapis progress
7 Years Ago
Added Building.GetDominatingBuildingPrivilege
7 Years Ago
tests
7 Years Ago
Manifest
7 Years Ago
Adjusted building block order in the radial menu
7 Years Ago
Added half height walls (needs new models)
7 Years Ago
Hapis progress
7 Years Ago
Merge from main
7 Years Ago
FIxed editor NRE in PrefabAttribute when modifying certain prefabs
7 Years Ago
Merge from main
7 Years Ago
Foundations can be attached to other foundations with a half height offset Foundation and floor placement guides no longer jitter when attaching them to other foundations or floors
7 Years Ago
Hapis progress
7 Years Ago
Subtracted disabled decal instancing; get it ready to merge when crash gets patched
7 Years Ago
junkyard progress backup
7 Years Ago
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7 Years Ago
Cherry picked 23872
7 Years Ago
Added channel description to nature/foliage shader biome mask label
7 Years Ago
Hapis progess
7 Years Ago
Skinned Reindeer Antlers and created icon and item prefab. Added Festive Door Wreath model and materials
7 Years Ago
Temporarily disabled decal instancing
7 Years Ago
More shader corrections for 2017.2 (DXT5nm)
7 Years Ago
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7 Years Ago
Reindeer antlers headband lowpoly and textures
7 Years Ago
tree smoke no longer loops
7 Years Ago
tree audio fixes
7 Years Ago
Additional building proximity checks
7 Years Ago
junkyard progress backup
7 Years Ago
primitve loot box fbx update, now has a basic bottom
7 Years Ago
Rust.Data.dll
7 Years Ago
Merge from main
7 Years Ago
New building proximity checks to counteract wallstacking / honeycombing exploits
7 Years Ago
merge into main
7 Years Ago
don't do marker effect beyond 30m
7 Years Ago
merge from main
7 Years Ago
tree fall optimizations
7 Years Ago
NRE quickfix
7 Years Ago
Merge from main
7 Years Ago
NRE fix in object motion vector