reporust_rebootcancel

126,636 Commits over 4,109 Days - 1.28cph!

6 Years Ago
[D11] Transmit player telemetry to Rustworks when a new user joins the server, and when manually invoked from server console.
6 Years Ago
[D11] [UI] Fixed photo mode input showing on controls screen.
6 Years Ago
Coastal cliffs test scene
6 Years Ago
[D11] Support for 10 save position/rotation slots
6 Years Ago
Terrain spawned stones revamp
6 Years Ago
Fixed the sunlight colour temperature again
6 Years Ago
6 Years Ago
[D11] [UI] Player Quick Stats panel load fixed (WIP, currently firing multiple times each frame which needs fixing.)
6 Years Ago
[D11] New foliage changes... switchable via D11_FOLIAGE flag
6 Years Ago
[D11] [UI] Fast Scroll Box WIP implementation in Leaderboards pages.
6 Years Ago
[D11] makes these new changes hang off the D11_FOLIAGE flag
6 Years Ago
Cherry picking 38107
6 Years Ago
Steamworks with preserve
6 Years Ago
Merge from main#38071
6 Years Ago
[D11] [UI] VisibleRange struct access changed to private - Not needed elsewhere.
6 Years Ago
[D11] [UI] Fast Scrollbox now correctly scrolls off-screen elements on. Full implementation with Server Find/Join page.
6 Years Ago
[D11] Fix for crash when attempting to access stats before anything has been initialised
6 Years Ago
[D11][UI][#2565][#2562] Fixed issues with dropbox loot panel
6 Years Ago
Fudging BaseSceneSettings to make sky render
6 Years Ago
Merge from main
6 Years Ago
spawn v3, foliage v3
6 Years Ago
progress backup, base work towards spawn populations v3
6 Years Ago
[D11] Fix for for light toggle
6 Years Ago
project gaea terrain backup with working topology masks
6 Years Ago
[D11][DTLS] Enabled as the default network API in place of LiteNetLib, which is still available on a command-line arg for now.
6 Years Ago
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6 Years Ago
Broadcast output changes as well so others would stay in sync, remove debug stuff
6 Years Ago
Placeholder piano samples Reworked piano as a mountable prop
6 Years Ago
Hooked up new Tuba instrument
6 Years Ago
Added a new KeySequence class that stores a list of notes to play on a loop when the player left clicks
6 Years Ago
Hooked up trumpet notes Don't send rpc's if a note is null
6 Years Ago
Fixed linux server build failing on File.Copy
6 Years Ago
Fix every achievement in a tutorial checklist visually unlocking when any achievement is unlocked
6 Years Ago
Chassis entities now have fuel tanks and correct collider sets + physics materials
6 Years Ago
Move vehicle module models and textures to match where other vehicle content is stored.
6 Years Ago
Removed linux x86 rust native
6 Years Ago
Rock formation progress
6 Years Ago
Further halved permutations on terrain shader by ignoring LOD crossfade Fixed darkened terrain
6 Years Ago
Added skip keywords to foliage and cliff shaders Fixed pow warnings in cliff_basic shader
6 Years Ago
Added a few keywords to pragma skip in terrain shader to avoid a ton of permutatiomn
6 Years Ago
Fixed script symbols
6 Years Ago
Merge from unity_2019.2.0
6 Years Ago
Laying out vehicle modules on map
6 Years Ago
Merge from main
6 Years Ago
Revert wheel size increase - incompatible with existing mudguards on size 3 and 4 chassis
6 Years Ago
Added biome painting tinting support to terrain shader
6 Years Ago
Fixes
6 Years Ago
[D11] More foliage changes
6 Years Ago
Steamworks Update
6 Years Ago
Added prefabs/vehicles+tools+resource+plants+npc+misc+locks and content/vehicles to streaming pool (testing)