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106,051 Commits over 3,806 Days - 1.16cph!

11 Months Ago
Potential NRE fix for SteamFriendsList
11 Months Ago
Merge from main
11 Months Ago
Fixed an animator warning when coming into network range of a bar door
11 Months Ago
Merge main -> experimental
11 Months Ago
Reduced the effect of gravity on trains further, from 50% to 33%. Those train tunnel entrances are steep!
11 Months Ago
Remove array of fish sounds (we only have one) Remove fish trophy art prefab
11 Months Ago
Added hurt triggers inside train tunnel entrances
11 Months Ago
Merge Main -> Experimental
11 Months Ago
Merge SAMSiteFix -> Main
11 Months Ago
Removed unused collider from rocket_sam. Fixes sam rockets hitting themselves after the recent layer change. All other rockets already had their collider removed back in 2021.
11 Months Ago
Fixed NRE from sound array not matching fish type array in fishtrophy Updated fish animation
11 Months Ago
Disable frustum culling when a mirror is visible Render global networking from each mirror's camera Add toggle back to culling shader for frustum culling
11 Months Ago
added Paul's bloody burlap sack icon
11 Months Ago
merge from main
11 Months Ago
▍▄▄▍▋ ▊▋▌▌ ▌▊▇▆▊█▆▊_▍▍▇▉▊▆▄_▊▌▌▆_▄▌▉
11 Months Ago
merge from gnb_window_fix
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Don't show variants in the crafting menu
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
merge from ammo_count_in_chests - fix unload ammo menu option not showing
11 Months Ago
Disabled global rendering on armored window
11 Months Ago
Add `job_system_threads` to control the number of workers in the job system `0` or `-1` will set it back to default amount
11 Months Ago
fish trophy song???
11 Months Ago
Moved #CLIENT outside of #SERVER block to fix unload ammo menu option not showing
11 Months Ago
remaining frontier item deploy sounds frontier item inventory handling sounds additional variations for storage barrel open/close sounds
11 Months Ago
Merge from main -> ammo_count_in_chests
11 Months Ago
▌▋▊ ▉█▌▉▇▌ ▉▅ ▌▄▊▍▊▅█▆ ▊▆█▄▆ ▅▋ ▇ ▋▅▋▆▆ ▍█ ▇▌██▄▋ ▊ ▄▊▍▆▊▉▄▍ ▊▄▍ ▅ ▆ ▊▇▋▇▇▋ █▋▅▄▆▍▍▉▆▅▅▋█ █▍▆▌▄ ▄▉ ▅ ▇▋▉▋▇▄ ▊▌ ▍▅▅▄▆▇ ▌ ▌▉▊▆▋▍▋▌ █▆█▊▆█▉▊ ▆▌▉▅▄▊▇ ▍▌▆▋ ▆▄▄ ▊▅▅▄▇▇ (▇▋ ▋▆▊▌▄ █▌▇█▇██▌▅ ▋▆▌▆▆▋▇▉▅█▌ █▊▆▉▆▅ ▅▆ █▅ & ▇▉▅▉▍▄ ▉▌█▌▉▅)
11 Months Ago
SantaMask
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
merge from rail_network_link
11 Months Ago
Wanted poster 4 pickup item ref fix Wanted poster desc update
11 Months Ago
Tweaks to the string on the skinning knife
11 Months Ago
Display longer segments of rail network links on the map
11 Months Ago
Manifest
11 Months Ago
Fixed small spec issue on the portraits. Better tinting on poster 4.
11 Months Ago
merge from main
11 Months Ago
merge from rail_network_link
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Poster 2, 3, 4 layout tweaks Mat for 4.
11 Months Ago
Train tunnel entrance placement check improvements (fixing placement too close to other monuments)
11 Months Ago
Fixed Sardine sliding in FishTrophy
11 Months Ago
Render Tool: - Now saves scene status before preview - Previews can now be reverted back to their original settings - Disabled preview and apply buttons should there not be a camera selected
11 Months Ago
exported deploy rifle anim
11 Months Ago
Fixed rail network link entrance sometimes overlapping small monuments like the rail entrance elevator hatch
11 Months Ago
Fixed lots of valid placement positions of the rail network link entrance being rejected
11 Months Ago
merge from main