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106,033 Commits over 3,806 Days - 1.16cph!

11 Months Ago
vm test
11 Months Ago
Fixed shader compile errors
11 Months Ago
powerplant 2.0 greybox canditate progress
11 Months Ago
merge from main
11 Months Ago
merge from fix_mirrors_gnb
11 Months Ago
Fixed edge cases of rail and road passing too close by monuments
11 Months Ago
Merged main
11 Months Ago
merge from main
11 Months Ago
Fixed ring rail sometimes cutting too close by monument rail connection points, leading to poor looking rail connection
11 Months Ago
merge form base_decor_DLC
11 Months Ago
Storage barrel model moved to deployed layer
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Added a new guide mesh for the fourth wanted poster variation with the correct scale.
11 Months Ago
Added planarslice convar to specify how many planar reflections to update per frame
11 Months Ago
Merge from base_decor_dlc
11 Months Ago
Added player.createTrophy to create a trophy compatible with trophy holders (eg. "player.createTrophy bear") Won't work for players, seems to work for humanoid NPC's but that isn't recommended, works for animal NPC's
11 Months Ago
Possibly fixed a case where trophies would be considered non-matching incorrectly
11 Months Ago
Fixed rocking chair position and rotation issues when parented to a moving tugboat
11 Months Ago
Merge from main
11 Months Ago
Merge from base_decor_dlc
11 Months Ago
Override the bounds of clothing spawned on the hunting trophies (uses a unity 2021 api that I can't test in the editor, so this is untested)
11 Months Ago
Merge MoreDroppedItemFixes -> main
11 Months Ago
Codegen, manifest, etc
11 Months Ago
Enabled dropped item parenting on HAB
11 Months Ago
Fixed chair worldmodel becoming invisible it it's carried more than 20m from its initial spawn point
11 Months Ago
Merge from main (notable merge on StandardLayers.cginc)
11 Months Ago
Add horse icons for trophy UI
11 Months Ago
Wanted poster name text is now pure black so it doesn't appear unlit at night, used transparency to roughly keep the apperance the same
11 Months Ago
Adjust chicken trophy position to ensure nametag is visible Adjust minimum font size on small trophy to fix some NPC names not appearing
11 Months Ago
FIxed head item info NPC name line breaking on some NPC's
11 Months Ago
Fixed an NRE when acquiring a head bag via the f1 menu (items created like this won't work in the trophy mounts, but this prevents NRE disconnections if this occurs)
11 Months Ago
Potential NRE fix for SteamFriendsList
11 Months Ago
Merge from main
11 Months Ago
Fixed an animator warning when coming into network range of a bar door
11 Months Ago
Merge main -> experimental
11 Months Ago
Reduced the effect of gravity on trains further, from 50% to 33%. Those train tunnel entrances are steep!
11 Months Ago
Remove array of fish sounds (we only have one) Remove fish trophy art prefab
11 Months Ago
Added hurt triggers inside train tunnel entrances
11 Months Ago
Merge Main -> Experimental
11 Months Ago
Merge SAMSiteFix -> Main
11 Months Ago
Removed unused collider from rocket_sam. Fixes sam rockets hitting themselves after the recent layer change. All other rockets already had their collider removed back in 2021.
11 Months Ago
Fixed NRE from sound array not matching fish type array in fishtrophy Updated fish animation
11 Months Ago
Disable frustum culling when a mirror is visible Render global networking from each mirror's camera Add toggle back to culling shader for frustum culling
11 Months Ago
added Paul's bloody burlap sack icon
11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
merge from gnb_window_fix
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC