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106,703 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Icon
1 Year Ago
Tarps, halloween prefabs/textures backup
1 Year Ago
Book models backup
1 Year Ago
Cleanup
1 Year Ago
Fix 'Cannot set the parent of the GameObject' error if client disconnects while near a modular car with glass damage decals on its windscreen
1 Year Ago
Gingerbread man NPC, inventory loadout, item def WIP BlendShape controller for face animations
1 Year Ago
Fixed vehicle module damage conditionals updating via the base vehicle's Load method instead of the module's one. Was causing parts not not fall off anymore etc.
1 Year Ago
Further material tweaks for fringe lighting situations
1 Year Ago
1 Year Ago
Tweaks
1 Year Ago
Scene backup / farm stuff Icicle & snowman material iteration
1 Year Ago
Add BrightSoftCake and DarkSoftCake physic materials (all of these materials have the same physics properties as concrete)
1 Year Ago
Add gingerbread physics material
1 Year Ago
S2P Trainyard
1 Year Ago
Fixed TrainYard scene having a random caboose added
1 Year Ago
Merge from main/xmas_2022
1 Year Ago
Lods for gingerbread woman, gingerbread woman prefab setup. Tweaks to gingerbread man skinning.
1 Year Ago
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1 Year Ago
Asset farm
1 Year Ago
Update cake tunnel meshes and prefabs
1 Year Ago
Fixed error in RustPlatformHooks.ServerParameters when rendering skin icons inside editor (was not handling zero query port correctly when Steam Networking is used)
1 Year Ago
Updated gingerbread barricades textures
1 Year Ago
Gingerbread man lods, proper wearable prefab setup
1 Year Ago
merge from io_deploy_fix
1 Year Ago
Fixed elite create inventory item spawns amount exceeding available inventory slots
1 Year Ago
Unsaved scene changes
1 Year Ago
Fixed hair caps not getting copied over in copy player tool
1 Year Ago
bday09 scene + props backup
1 Year Ago
Refactor filter data to support extra information Add the ability to stop transferring items once a target output has more than X number of that item
1 Year Ago
Updated cine candlesets
1 Year Ago
Merge from 9thbirthday
1 Year Ago
Root merge
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Fixed conveyor making stacks bigger than the maximum allowed stack for some items
1 Year Ago
Add storage adaptor compatibility to fridge and tool cupboard
1 Year Ago
Fixed deploy guide not being visible when placing into slots (was very obvious for industrial stuff as it's mostly slot based but this affected things like locks as well) Fixed missing slots serialisation for new industrial slots
1 Year Ago
Fixed end directions of pipes
1 Year Ago
Unsaved
1 Year Ago
Merge from water5
1 Year Ago
Merge from main
1 Year Ago
Tweaks
1 Year Ago
Added gingerbread crate
1 Year Ago
Updated gingerbread tree prefab
1 Year Ago
Added gingerbread cookies barricades
1 Year Ago
Fixed turnstile material
1 Year Ago
shoreline interaction improvements
1 Year Ago
Few tweaks on the turnstile
1 Year Ago
Shore foam
1 Year Ago
Also play weapon drop sound when a weapon is throw-mounted.