126,274 Commits over 4,171 Days - 1.26cph!

3 Years Ago
Disabled light attachment indicator on belt bar, had too many edge cases and we're getting too close to the update. Will try and get it sorted for next month.
3 Years Ago
Much better handling (and bug fixes) of multiple-player Blackjack games where one player's turn times out or they leave. A few further improvements still coming.
3 Years Ago
Fix attachment slots being out of order in UI
3 Years Ago
Fix moving attachments into weapons inside turrets swapping attachments "randomly" rather than adding them
3 Years Ago
Merge from main -> attachment_item_move
3 Years Ago
removed internal mod (burst) slot from AR/m249/lmg
3 Years Ago
Player spawn tiers and tier biome overrides are customizable in world config
3 Years Ago
merge from performance_sampling
3 Years Ago
New Header Styles and UIEffects
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Importing Grid system and views from UI repo
3 Years Ago
Added soft dust to the debris decals
3 Years Ago
Skin bundle update
3 Years Ago
Reapplying 75241 (the commit that enabledSteam networking by default)
3 Years Ago
Merge from main
3 Years Ago
network++
3 Years Ago
merge from SteamNetworking_Tweaks
3 Years Ago
CodeGen
3 Years Ago
Don't write steamnagleflush to config so we can enable it for everybody by default later
3 Years Ago
Subtracting 75313 (the commit that enabled steamnagleflush by default)
3 Years Ago
Subtracting 75241 (the commit that enabledSteam networking by default, will be applied separately later)
3 Years Ago
Merge from SteamNetworking_ByDefault
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from xor_passthrough_fix
3 Years Ago
merge from recently_seen_team_fix
3 Years Ago
Don't use a time of day adjusted payout sprite on the caboose slot machines
3 Years Ago
Reverted flashlight icon change from Friday, fixed icon being left on when attachment is removed
3 Years Ago
Fixed card game inputs UI showing scrap values of over four digits well (can happen with All In option)
3 Years Ago
Fixing getting Blackjack not paying out!
3 Years Ago
Let the static (modder) version of the blackjack machine be seen from further away (the Caboose one has a very short LOD distance since it can't really be seen from outside of the train car).
3 Years Ago
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3 Years Ago
Proper per-player turn timers for Blackjack
3 Years Ago
Fix Caboose XOR switch pickup again
3 Years Ago
Fix XOR switch double-up
3 Years Ago
Fix ChooseSpawnZone returning zone name instead of key
3 Years Ago
Move canvas disabler addition to the correct part of preprocess Apply PreProcess to core UI prefabs
3 Years Ago
Add canvas disabler to canvas in preprocess Cherry pick from canvas_disabler branch - canvas disabler component - disable ui culling
3 Years Ago
merge form attachment_item_move
3 Years Ago
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3 Years Ago
Fix prefab merge screwup in MenuUI.Options ToggleResolution.Dropdown field was set to null when it wasn't supposed to be
3 Years Ago
Expose option to invert Y axis while mounted on the options menu (already existing vehicle_flipy convar)
3 Years Ago
Fix memory cells not reducing passthrough power by 1
3 Years Ago
Merge from main -> xor_passthrough_fix
3 Years Ago
Add deploy offset so all switches & splitter can be placed near the floor
3 Years Ago
Maybe fixed the new Tuna Can Lantern candle flame being 3 feet tall in the build(???)
3 Years Ago
Add team members to recently seen players (for assigning bags & auth) Slight optimization
3 Years Ago
Fix weapons not able to be dragged and swapped
3 Years Ago
fixed perf.playermodel scene