132,594 Commits over 4,232 Days - 1.31cph!

1 Year Ago
Fixed weapons clipping into shield when shield is held up
1 Year Ago
merge from siege_weapons
1 Year Ago
adminui_drone_accessible -> main
1 Year Ago
- Predict if a vending machine can be reached by a drone or not. - Show a panel in the admin UI
1 Year Ago
Can now use hammer and tool gun with shield (can only repair)
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
merge from qol_io_rotation
1 Year Ago
vendingmachine_transaction_history -> main
1 Year Ago
Also includes: - Sound light - Sprinklers - Igniter - Water pump - Debug power generator
1 Year Ago
main -> vendingmachine_transaction_history
1 Year Ago
Support BP's in stats
1 Year Ago
Ice sculpture item setup
1 Year Ago
Merge from launcher reload bug
1 Year Ago
Enabled rotation before deployment for the following electrical items: - Electrical branch - Splitter - Button - Blocker - Root combiner - Memory cell - HBHF Sensor - Audio alarm - RAND switch - Simple light - Siren light - Flasher light - Laser detector - Pressure pad - Tesla coils
1 Year Ago
Client compile fix
1 Year Ago
Merge from launcher reload bug
1 Year Ago
Swapped to virtual item icon on feed entries
1 Year Ago
Fixed double reload still possible on flamethrower
1 Year Ago
Merge from scrap_exchange_dynamic_pricing
1 Year Ago
Merge from launcher reload bug
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed fractional reloading not working
1 Year Ago
- Add the UI to display customer stats - Save/Load customer stats
1 Year Ago
Merge from main
1 Year Ago
Fixed vending machines not properly applying scrap received multiplier
1 Year Ago
- Register all customers who buy (only on serverside) - Made filters to find best customer, unique customers and repeat customers (all anonymous)
1 Year Ago
Save/Load purchase stats
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Stop weird green leaking
1 Year Ago
- Set correct repair ent - Manifest again
1 Year Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
1 Year Ago
merge from main
1 Year Ago
- Fixed some spacing issues - Fade out green on most revenue and total sales
1 Year Ago
Bunch of work to ensure perfect alignment no matter the combination of elements enabled/disabled on the feed entries
1 Year Ago
Added scrollview around listings
1 Year Ago
Disallow sending voice packets unless fully connected Try to mitigate server reconnect spam Also reset owner SteamID in more places don't throttle loopback connections Minor code cleanups More minor cleanups Check allocated edict count before allocating more this should prevent`ED_Alloc: no free edicts` crashes when spam spawning hundreds of entities per second. Fixed build warning spam due to duplicate files in project on Linux Make Entity:IsOnFire return false instead of nil Update .gitignore & build related things Build Linux game with Steam Runtime
1 Year Ago
Siege tower gibs. Updated plank texture
1 Year Ago
Fix build error
1 Year Ago
Fixed build warning spam due to duplicate files in project on Linux Make Entity:IsOnFire return false instead of nil Update .gitignore & build related things
1 Year Ago
codegen
1 Year Ago
merge from hackweek_car_radio
1 Year Ago
Minor mat tweaks for other TODs
1 Year Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
1 Year Ago
Organized files & moved only those that we use out of the test_material folder.
1 Year Ago
Car radio can now be picked up with a hammer if you are authorised on the car's codelock (or the car doesn't have a codelock)
1 Year Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.
1 Year Ago
LOD tweak. Shadow proxy setup to mitigate TOD flickering.