243,337 Commits over 3,898 Days - 2.60cph!
Make CUtlString a real interop type
Add binds for CHitBox, HitBoxSet
Fix embarassing CUtlString conversion
Add Model.HitboxSet
Attributes for ignoring / including members (#1360)
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Citizen/animgraph: added Sprint_NW
armor reroll cost upgrade
bouncy armor upgrade
armor speed upgrade
bladed boomerang bonus dmg
adding more cooldown displays
added NewRustPlayerMask on player update 1h 2h and rifle anims sets
Loop rather than unrolling CalculateLightingAtPoint, sucks for perfomance but this function shouldnt take start and end indexes of the light, focus on correctness first
Rename SceneHook to GameObjectSystem
merge from confetti_cannon
Setup instruments for weapon racks and stands.
Pegs, exclusions, scale overrides.
Render bound overrides where necessary.
merge from party_hat_randomisation
Merge from backpacks -> aux2
Leaderboard backup, run #7804
Fix compile error when neither SERVER or CLIENT is defined
Fix not being able to reload snowball gun
Fix some unintended snowball gun weapon rack interactions
Merge ServerSideRagdolls -> main
Fixed lerp no longer working on SS ragdolls due to parent ent assignment order bug
Party hat is now randomised between 8 different colours
Colour is based on item uid (same technique as diver suit)
Move `vr_depth_submit` convar over to managed
Respect `vr_spectator_show_left_eye` value
VR companion view, render stereo to its own back buffer
https://files.facepunch.com/alexguthrie/1b0111b1/sbox-dev_Z2Mn6GMTLF.png
Server-side ragdolls now collide with the AI layer (horses etc)
Variant reductions on remaining shaders
- Fixed body position and rotation not being set correctly when player dies while mounted.
- Only store bone names once.
- Assign missing param.
Manifest, fixed twitch props using static lod
Fixed rotation not animating properly
First pass art setup, icon
pinata model and textures, materials, basic prefab
Fixed arrow tips appearing offset on legacy bow
Merge from backpacks -> aux2
Fix compile errors in WorldItem.Server (from merge?) and BackpackInventoryPanel (from me)