136,665 Commits over 4,324 Days - 1.32cph!

1 Year Ago
Don't start attacks or hazzards when dead
1 Year Ago
Zero the Y when calculating look forward
1 Year Ago
Added a cooldown timer for the main triggered attack, use regular attack when on cooldown.
1 Year Ago
Update: missing meta files from merge Submitting for now, but should nuke once back on main Tests: none, trivial change
1 Year Ago
Merge: from main - Skipping a couple meta files for empty folders, will submit them separately Tests: booted editor for import
1 Year Ago
Setup hiss anim state, trigger it.
1 Year Ago
Add a regular attack, starts after the initial hazard trigger attack and continues while a player is in range.
1 Year Ago
exported snake hiss anim
1 Year Ago
chicken coop progress
1 Year Ago
cookingv2 -> bees
1 Year Ago
main -> cookingv2
1 Year Ago
merge from ballista_reload_fix
1 Year Ago
merge from store_medieval_pack
1 Year Ago
Attack (placeholder) sound and events.
1 Year Ago
Improve fluidity of tiger combos, remove weird pause before running away
1 Year Ago
merge from vending_stats_protection
1 Year Ago
merge from batteringram_fuel_protection
1 Year Ago
merge from vending_stats_fix_3
1 Year Ago
merge from horse_gravity_fix
1 Year Ago
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1 Year Ago
Better LOD settings
1 Year Ago
Make tiger flee after attacking if the player managed to injure it during its charge
1 Year Ago
Trying out some UI to show event has triggered and reaction time. Warning hissing. Increase turn speed.
1 Year Ago
Removing unnecessary memory allocations from the EnvironmentVolumeStencilPass class
1 Year Ago
merge from clothing_items_dissapearing_fix
1 Year Ago
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1 Year Ago
Audio. Alert tick interval.
1 Year Ago
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1 Year Ago
merge from ix_quick_craft_5x
1 Year Ago
merge from era_analytics
1 Year Ago
merge from primitive_gamemode_changelog
1 Year Ago
merge from primitive (only change is Reapplied 112676 - Don't allow deployed firebomb to be deployed in water because science (stomped in 112706))
1 Year Ago
merge from explosive_pickup
1 Year Ago
merge from catapult_ammo_ui_fix
1 Year Ago
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1 Year Ago
merge from mini_crossbow_postnetworkupdate_nre
1 Year Ago
merge from fleck_memory_fixes
1 Year Ago
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1 Year Ago
Added server.clear_bushes_radius, works the same as clear_trees_radius but for bush entities
1 Year Ago
Added debug.dofExposerForceDisable
1 Year Ago
Fix demo button appearing if player has no demo folder
1 Year Ago
Less horizontal frustum shift on the torch holder fire vertical billboard.
1 Year Ago
Fixed fire FX flickering off for a split second every few seconds in the Campfire, Furnaces and Fireplace. (Unity particle system change?)
1 Year Ago
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1 Year Ago
Remove PromptsPrefab
1 Year Ago
Build fix
1 Year Ago
Mark the fields as non-serialized instead, should break less stuff
1 Year Ago
Compile fix
1 Year Ago
Remove all serialized fields on the HotReloadSettingsObject, we don't use this in builds anyway Should resolve the serialization error on server boot
1 Year Ago
- Properly clamp mapped entry - Couple more safety checks