201,605 Commits over 4,171 Days - 2.01cph!

8 Years Ago
Converted foliage to roughness.
8 Years Ago
Mats.
8 Years Ago
Initial implementation of Progression Tiers.
8 Years Ago
current progress on haircaps, exported playermodel with uv2 channels on head and bodies, hairstyle 2, hairstyle 1, composite maps, disabled more automatic dye presets
8 Years Ago
skin approval fixed third person flashlight offset
8 Years Ago
Prepping terrain for trees WIP
8 Years Ago
Wall placement fixes
8 Years Ago
Ported NetworkEntityBehaviour methods, except for the old Serialize/Deserialize.
8 Years Ago
More
8 Years Ago
Further prepping for trees.
8 Years Ago
Fixed Owner init ordering issue
8 Years Ago
Added a primary equipment and secondary equipment ItemContainer to PlayerInventory 2 slots each Reduced belt size back down to 6 Updated Inventory Menu to point to the new containers
8 Years Ago
Add the csproj files for the new code generator. I think these were missed because Plastic was set to ignore *.csproj files, but the code gen won't run without them. I've stolen these from the test project.
8 Years Ago
Scientist alertness tweaks.
8 Years Ago
▇▇▍▅▅▇▅ ▍▌▌▍▄ ▅▌▄▆▄▌▉ ▆▊ ▌▋▅▆ ▋▋▊ ▍▌▄▉▌▆▋█ ▉▄▇ ▅▆▆██▇▋▊▇█ - ▆▋▇▍▉ ▆ ▉▉▌▌█▊ ▉▄▄ ▋█▅ ▌▅ ▊▋▍█▇▄ ▇▇▆▋▉▄█▅ ▊▄▋▉▇ ▄▆ ▌▋▆▍▉▋▅▇▋
8 Years Ago
8 Years Ago
modal container back button and click to close now enabled/disabled based on panel behaviour. hooked up modal containter title text more opportunity work
8 Years Ago
made meat rack NMO smaller to stop it from breaking item deposits
8 Years Ago
Scientists optimization pass
8 Years Ago
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8 Years Ago
Items A-B.
8 Years Ago
meat rack
8 Years Ago
League view can now display any league. League view league buttons now switch current league. Fixed mapid not getting set correctly for AI matches, map name + type now shows in results.
8 Years Ago
league table entries now show correct league badge
8 Years Ago
league tab button tweak
8 Years Ago
Fixed a bunch wall placement issues
8 Years Ago
Merged from reflection-fix
8 Years Ago
▄▆▅▅▌▅▍▍▅▋ ▊▄▉▊ ▆▉▅▅▅▌▋▇▇ ▆▍▋ ▋▍▄▉▍▌▆▍ (▌▌▍▉▍▅▉▇█ ▍▄█▌▅/▄█▅▄▋ ▊█▊) ▌▍▆▅█▍▍ ▉▋ ▌▌▉▋ █▉▉▆▍
8 Years Ago
Removed all remaining objects from the reflection layer (now unused) Reflection probe uses skybox shader (no directional scattering)
8 Years Ago
opportunity outcome calc fix
8 Years Ago
Willow bushes / meshes, textures, LOD's and billboards
8 Years Ago
defines
8 Years Ago
Time of Day update
8 Years Ago
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8 Years Ago
Restore spec for legacy nature/foliage shader
8 Years Ago
market tab now has owned / market lists UIUnit_Market only shows buy button if it's not a player owned unit set team colour to player team in player list of market
8 Years Ago
Moving tree stump / log textures to safety
8 Years Ago
Fixed more wall placement issues, snapping to existing walls
8 Years Ago
Items C-F
8 Years Ago
Deleted old unused tree assets
8 Years Ago
More fucking wall placement shite
8 Years Ago
Added environment properties asset to adjust ambient / reflection multipliers and transition speed
8 Years Ago
Random gear, random gender options on unit debug spawner
8 Years Ago
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8 Years Ago
Launcher splash screen updated
8 Years Ago
▉▇▅▍▌▊ ▍▍▊▇▍█▋▆▆, ▄▋▋ ▉▅▅█▍▆▍▌▉ (▉▉█▉▉ ▅█ ▌▍▇▍) ▉▌▅▋▍▊█ ▋▄ ▋▅▋▌▍ ▆▊█▅▇ ▍▍▍▅▇▇▆▌▇ ▆▇ ▇▇▊▌▆ ▋▍▇▉▇
8 Years Ago
Fixed smoothness being zeroed
8 Years Ago
Debug spawner can specify the spawned unit's group's hostility to the player tribe
8 Years Ago
8 Years Ago
New Forest splat textures (Maybe not definitive)