125,964 Commits over 4,171 Days - 1.26cph!

7 Minutes Ago
Engine speed adjustments Setup dual propellers
8 Minutes Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
23 Minutes Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
34 Minutes Ago
merge from fix_texture_analyzer_npot -> main
40 Minutes Ago
scientist_boat_ai -> naval_update
41 Minutes Ago
Enabled mipmaps on all atlased, need to review if they all need it later
41 Minutes Ago
More Waterworld map obstacles
41 Minutes Ago
Remove resolution field - not used Standard RHIB cleanup
43 Minutes Ago
Rewrite steer force system again (third times the charm) Boat position is merged with desired directional point before application Manifest
45 Minutes Ago
`Find Uncompressed Textures` tool will now flag textures that have texture compression "enabled" except it's disabled due to the texture not being a power of 2 - will flag with big yellow prefix text in console that the texture is uncompressed due to not being a power of 2 + having mipmaps enabled - will include in the sum of texture memory being used by uncompressed textures
45 Minutes Ago
Store page overlay are now using sprites instead of textures Converted all pages
1 Hour Ago
Store steam DLC atlases
1 Hour Ago
merge from cargo_oilrig_path_fix
1 Hour Ago
Applied 131183 in the correct branch - Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
1 Hour Ago
merge from main
1 Hour Ago
merge from store_atlases/coverimage
1 Hour Ago
Frontier atlas
1 Hour Ago
Added support for sprite in CoverImage, fixes messed up UVs when using atlases
1 Hour Ago
Enable sprite packing on build
1 Hour Ago
M15 pistol (50MB)
3 Hours Ago
Exclude pack brandings assets from atlases, they need alpha and dont need to be POT Some fixes
3 Hours Ago
Cleanup, compile errors
3 Hours Ago
Packed all the store media assets in POT atlases so they can be compressed as expected Disabled mip maps on some media assets that do not need it (fixed size)
3 Hours Ago
Seek out targets that attack us eg if you're attacked by someone then set them as the target
3 Hours Ago
Move up #IF CLIENT
3 Hours Ago
Codegen
3 Hours Ago
Add ai data to all rhibs
3 Hours Ago
Delete old mannequin folder - clone of the store mannequin folder under `TwitchDrops/` but unreferenced everywhere
4 Hours Ago
fix rotatable painting socket angle values
5 Hours Ago
Piper nigrum vines (27MB)
5 Hours Ago
Decor DLC wallpaper (42MB)
5 Hours Ago
Pilot ejector seat occlusion and normals (12MB)
5 Hours Ago
Pilot hazmat (120MB, though unsure how many textures were used in end product)
5 Hours Ago
Coconut gloves (20MB)
5 Hours Ago
Coconut torso armor (25MB)
5 Hours Ago
Enable streaming on mannequin textures (16MB)
6 Hours Ago
merge from menu_optims
6 Hours Ago
merge from menu_optims
6 Hours Ago
merge from hackweek_crosshair_customization
6 Hours Ago
Fix crosshair rendering below scope overlays
6 Hours Ago
Fixed virtual scrolls not building correctly during warmup because of the disabled scrollrects
6 Hours Ago
merge from main
Today
Completely refactor dynamic stuff. Get rid of "mode", split it into 2 new toggle settings, that can be configured independently: "Dynamic Visibility" - whether or not crosshair gets hidden when aiming/alt-looking/etc "Dynamic Spacing" - whether spacing changes to indicate accuracy Hook them up to settings menu & crosshair code packing
Today
Fixed using wrong enum as array index in prediction Bump MAX_CMD_RATE to 150 (from 100), to match update rate changes Minor cleanups Validate input range for FileObj:Read and FileObj:Write Fix regression with chatbox and some addons with weird behaviors Lightmapped_4WayBlend: Prevent invalid combo on Black Mesa maps Improve "Bad surface extents" crash message Minor VBSP cleanups VBSP: Uncomment -maxlightmapdim/-defaultluxelsize Update HTTP blacklist Iterate over changes to File:Read/Write * Moved warnings to lua_strict * File:Write & Read with invalid size will do nothing. * File:Read takes into account offset when size is not given Fixed maps compiled without VVIS not rendering any water surfaces
Today
merge from fix_streaming_wallpaper -> main
Today
Fix regression with chatbox and some addons with weird behaviors Lightmapped_4WayBlend: Prevent invalid combo on Black Mesa maps Improve "Bad surface extents" crash message Minor VBSP cleanups VBSP: Uncomment -maxlightmapdim/-defaultluxelsize Update HTTP blacklist Iterate over changes to File:Read/Write * Moved warnings to lua_strict * File:Write & Read with invalid size will do nothing. * File:Read takes into account offset when size is not given Fixed maps compiled without VVIS not rendering any water surfaces
Today
Enable texture streaming on wallpaper floors
Today
merge from rotatable_paintings -> main
Today
merge from main
Today
Filled all the refs in all takeovers, removed the direct page reference field