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130,362 Commits over 4,140 Days - 1.31cph!

6 Years Ago
Tiled hose texture for connected hoses
6 Years Ago
Hose world model hookup and outline
6 Years Ago
Update hose world model with proper mesh
6 Years Ago
Compile fix
6 Years Ago
Powered light for vehicle lift
6 Years Ago
Make sure block param gets set on EmissionToggle
6 Years Ago
Adjust EmissionToggle to handle calling SetEmissionEnabled before OnEnable.
6 Years Ago
Merge from life_stats_fixes
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed stats not refreshing correctly between deaths
6 Years Ago
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6 Years Ago
Behicle lift in use status light now working
6 Years Ago
More vehicles on the test map
6 Years Ago
Actually nah, don't add vehicle lift to Craggy
6 Years Ago
Added a vehicle lift to Craggy
6 Years Ago
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6 Years Ago
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6 Years Ago
Fix rear seats panel
6 Years Ago
Fixed animal hits not counting as hits for life stats Add another frame of delay when rebuilding life stats layout
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
swap gong soundclass/mixer channel to instruments
6 Years Ago
Simplified decay code for car and minicopter
6 Years Ago
Adjust car damage protection again
6 Years Ago
Adjust module and chassis health
6 Years Ago
Adjust module protection values
6 Years Ago
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6 Years Ago
Merge from /main/hdrp/merge-fix-3
6 Years Ago
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6 Years Ago
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6 Years Ago
autoturret reload sounds
6 Years Ago
compile fix
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Removed colors
6 Years Ago
[D11] + The Dome SLOD distance adjusted
6 Years Ago
Finished converting to a job
6 Years Ago
Merge from main
6 Years Ago
Removed road mesh offset of 0.01m (makes it hover too much)
6 Years Ago
[D11] Testing generic attack audio prefab for LR300 & AK47
6 Years Ago
[D11] Restoring original recoil
6 Years Ago
[D11] + Harbor 2 SLOD distance adjusted + portacabin_300_600 LOD tweaked + Fixed Z fighting issue with harbor_2_grounds
6 Years Ago
Adjusted roadside monument loot spawns on tier 1 and 2
6 Years Ago
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6 Years Ago
Merge from hitboxes
6 Years Ago
Merge from main