reporust_rebootcancel

138,251 Commits over 4,505 Days - 1.28cph!

3 Months Ago
- Return JobHandle for CheckSpheres - Start re-ordering physics queries in fly checks to (attempt to) maximize performance - Add 'JobsSkipLocalQueue' convar which, when enabled, will flush local jobs queue after certain jobs are scheduled - gamephysics/antihack consistency tests pass
3 Months Ago
Cleanup
3 Months Ago
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
3 Months Ago
Minor lens flare tweaks.
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
Update manifest
3 Months Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
3 Months Ago
Codegen
3 Months Ago
Merge from main
4 Months Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
4 Months Ago
merge from main -> apartment_complex_monument
4 Months Ago
S2P'd some stuff to fix compact ceiling light regression.
4 Months Ago
Reapply the increased building blocked + added safezone from the merge
4 Months Ago
Merge from 3p_spectator_improvements
4 Months Ago
Fix potential NRE when starting debug camera
4 Months Ago
merge from main
4 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
4 Months Ago
Take scrap from the apartment every 30m for rent payment
4 Months Ago
Remove TC prefab from medium apartment
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
merge from automated_testing
4 Months Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
4 Months Ago
removed duplicate asmdef refs
4 Months Ago
Added baked textures for the LODBakerTestPrefab
4 Months Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
4 Months Ago
Fix oilrigs not having navmesh when outside of map bounds
4 Months Ago
Apartment bed prefabs and lods
4 Months Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
4 Months Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
4 Months Ago
Potential fix for ResetPath error spam
4 Months Ago
merge rust_relay_server -> main
4 Months Ago
edited 3p sprint update anim
4 Months Ago
Update second gingerbread npc, should fix nre
4 Months Ago
Skinning update for wooden armour jacket
4 Months Ago
Update source entity of wolf corpse, should fix broken head trophy
4 Months Ago
Merge from viewmodel_early_disable_fix
4 Months Ago
Move viewmodel clear config file
4 Months Ago
merged main -> rust_relay_server
4 Months Ago
vendingmachine_ui_refresh -> main
4 Months Ago
Reconfigured the LOD Baker GUI to work based on mesh instances with a prefab rather than meshes themselves, as you may want to bake multiple of the same mesh with different materials or transforms
4 Months Ago
Fix the weird input font
4 Months Ago
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
4 Months Ago
Fixed passed/failed filter text width
4 Months Ago
Throw if the scoped convar doesn't have a SetOveride (methods)
4 Months Ago
Fixed scoped convars being case sensitive Failing to find a convar now throws, will fail the test if throwing during SetUp/TearDown or in the test body
4 Months Ago
Merge from viewmodel_early_disable_fix
4 Months Ago
Fix issues with third person anims still stopping early on molotov, bandage and syringe
4 Months Ago
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
4 Months Ago
exported edited 3p jump animations and added correct jump anim to player animation controller