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154,729 Commits over 4,536 Days - 1.42cph!

Helipad torn tarp materials and mesh tweaks
Today
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Today
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Today
Bugfix: HttpImage - avoid duplication of refcount Tests: inspected refcounts of textures after opening pack overlays
Better flies
Today
merge from main
Today
merge from steam_bundle
Today
Fixed LastBoughtItems not adding bundle content, was messing with the purchase notification and checkout result pages
Today
Bugfix: HttpImage - only flush stale texture cache when refcount is 0 Fixes sprites being nuked during some interactions Tests: navigated to pack overlay and clicked through bottom buttons
Hide the spoon in the guide prefab
Today
Fix through collider wrong layer, breaking groundwatch
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
Today
Emptied steambundles.asset
Today
S2P ferry terminal, radtown and oil rig
Today
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
Today
Buffed melee protection values for the waterwheel. Should be 4-5x as strong.
Today
merge from main
Today
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Today
Add pose preview for subsystems to help align vendors
Today
Phrase tweaks, added debug commands
Add audio muffling when wearing the prisoner hood Not as muffled as heavy plate helmet so voice chat is still mostly unaffected
Today
updated vm and 3p grenade drop anims
Today
merge from main
Today
Reverts my changes to odds for good and bad genes, instead make white sheep the good one
main -> biofuel_generator
pool_cue_quality_fix_2 -> main
Fix pool cue quality breaking in first person when swapping between different cues
Today
Merge from main
Today
Fix non-inbred cows being more solid on the whole body instead of just masking/tinting specific parts
Today
Optim: make StoreItemTile lazy load fallback sprite Tests: navigated to general tab with failload 0 and 1
Fix fire arrow sticking onto the 3p bow for other players
fire_arrow_3p_fix -> main
Today
Warning popup if you're trying to buy something you already own
Today
Warning text if you have dupe items in your cart + popup on checkout
Codegen
Today
Today
merge from improved_event_saveloading
Today
Fix an edge case where oil rigs would start radiation even though the locked crate was still untouched Check saved locked crate has been hacked when restarting radiation during force reset after server restart
Today
Merge from render_pipeline_testing
Yesterday
Fixed a NaN value in the MeshGuideRender shader caused by a power with a negative exponent
Yesterday
merge from main
Yesterday
Hunting trophy sheep model updated
Yesterday
merge from vending_fontsize_fix
Yesterday
Fix a fontsize inconsistency in the vending machine purchase UI
Yesterday
merge from skinnable_ladder_hatches, new art/rebuilt all 4 ladder hatches, added workshop script for camera controls and open/close toggle, tweaked workshop export code to allow for differernt animation states and camera positions for screenshots/icon. Checked over by Elliot
Yesterday
merge from single_door_controller_reskin_fix
Yesterday
Fix incorrect rotation being used for reskin child entity repositioning, causing door controllers to rotate 90 degrees on single doors Add regression test
Yesterday
merge from main
Yesterday
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Yesterday
Merge from egg_drop_fix