reporust_rebootcancel

157,766 Commits over 4,566 Days - 1.44cph!

Today
merge from io_optims
Today
Fixed AmbientLightLOD lights staying dark when their entity is reused from the pool next to the player, like after teleporting or respawning in your base Regression from 168517
Today
merge from battery_vfx_fix
Today
merge from repairbench_charms_fix
Today
merge from tutorialvideos_fix
Today
merge from menuchat_blur_fix
Today
merge from stairs_los_improvements
Today
merge from safezone_warningpopup_fix
pt_boat_scientists_ignoreplayer -> main
Today
merge from f7dialog_title_fix
Today
Fixed medium/large battery arcs VFX playing on uncharged batteries when coming back into range
Swap over Check.cs methods to be extensions
Pt boat scientists respect Convar.AI.ignoreplayers
Test if Rust.Application.Startup() actually runs in a build - seems like it could've been skipped and left isPlaying as false Should fix UI country selection being empty as well as UI_StoreCarrouselButton.Init and StyleAsset.ShouldTween not working properly
country_ui_empty_list_fix -> main
Today
Fixed not being able to change accessory of guns with no skins in the repair bench (m16)
Today
Decal pass for tiny 3x3 randomised rooms
Today
Converted the 32 tutorial mp4 videos to webm
Today
Repainted terrain at the exit computer room and at the truck blocked off garage area, S2P - prevents terrain clipping into underground rooms causing players to get stuck. Tested in-editor on a 6k map
Today
Merge from render_pipeline_testing
Today
Added the cinematic presets for contact shadows
Today
Fixed tutorial welcome video not playing correctly, was a mp4
Today
Fixed main menu chat hiding the rest of the screen with RRP enabled
Today
Added additional LOS check pos to stairs (L, U, spiral and triangle spiral) Fixes Line of sight blocked errors when you have a clear line of sight
Today
merge from analytics_apartment_breakin -> main
Today
Send apartment contents every 1hr - also send when break-ins happen & when players are evicted for not paying rent
Today
Fixed safe zone warning persisting on the main menu, also fixed missing title
Today
Added contact shadow presets
Today
Updated texture sizes for seagullflock textures
Today
merge from main -> base_occlusion
Today
F7 dialog completion screen now thanks the player for their feedback instead of for reporting a player
Today
Add 4px spacing between the upkeep labels to fix large upkeep numbers overlapping
Today
Move upkeep value label 4px down after centering it
Today
Merge from lighthouse_deep_sea
Today
Fix mortar's snapping after a shot instead of playing the firing animation
Today
merge from mortar_firing_fix
Today
Hide movement speed modifier in the boosts UI in the inventory screen, was showing when leading animals or pulling siege weapons
Today
merge from leading_boostui_fix
Today
Revert my temp proc map changes
Today
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Today
Merge From Main
Today
Merge from main
Today
Console autocompletion fills entity name and path in lowercase, fixes some case sensitive commands
Today
Gamepad map zooming now centers around the crosshair
Today
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Today
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- Increase interpolation delay the further away the object is instead of trying to predict lod based delay via changes in packet timings - Let clients drop the extra delay if the setting is off on the server
Today
dpad inventory behaviour improvements
Today
Fixed wires parented to doors stretching towards world origin after exiting/entering network range
Today
merge from parentedwires_fix