reporust_rebootcancel

155,325 Commits over 4,536 Days - 1.43cph!

Today
Makes livestock docile in safezones to prevent griefing, make npc livestock buyer react properly if livestock dies / flees during conversation
Today
Prevent cows grazing on ice / sand
Yesterday
Fixed item pickup and drop notices layout isssues, converted to flex
Yesterday
country_selection_streamer_mode -> main
Yesterday
Fix country selection tag showing players country regardless of streamermode settings when in between updates
Yesterday
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Yesterday
Localized livestock UI
Yesterday
merge from main
Yesterday
Streamline NPC team system, merges the competing systems into one
Rin
Yesterday
Regenerate wool icon for new textures
Rin
Yesterday
Animal fence gate HP 500 > 100
Rin
Yesterday
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
Yesterday
Phrase update
Rin
Yesterday
merge from biofuel_generator
Rin
Yesterday
merge from AnimalTechTreeFix
Rin
Yesterday
Power consumption 2 > 5
Rin
Yesterday
merge from Plague_Hazmat
2 Days Ago
Changing back to having the shadow sampling loops unrolled
2 Days Ago
Fix junkpiles not rebuilding their navmesh tiles on spawn / despawn
2 Days Ago
2 Days Ago
Fix navmesh not building properly on player roofs / conditional roof models
2 Days Ago
Fix navmesh building on top of player boats
2 Days Ago
biofuel generator sounds
Rin
3 Days Ago
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3 Days Ago
shear sheep and milk cow sounds
3 Days Ago
Cow and sheep sound polish Calf and lamb sounds
3 Days Ago
Merge from livestock_animals
3 Days Ago
Rich beef pie now gives +25% hunger, hydration, etc - matches rich pie standard Rounded up the values on all rich pies to the closest whole number, we shouldn't show decimal points for things like this
3 Days Ago
Fixed buffs tooltip not able to show times > 60m
3 Days Ago
Update milk description to reference skimming
3 Days Ago
Fix calves purchased at ranch sometimes pulling their name from the wrong gender list
3 Days Ago
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3 Days Ago
Fix error when saving modular cars on a thread
3 Days Ago
cow sounds
3 Days Ago
Fixed 100 1000 Stack buttons in the items F1 menu looking magenta with rrp enabled
3 Days Ago
FX, lighting.
3 Days Ago
Tin can alarm can now detect gen2 AIs and critters
3 Days Ago
Merge from Livestock_animals
3 Days Ago
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3 Days Ago
Fixed navmesh generating on top of hot air balloons
3 Days Ago
Fix navmesh not baking properly graveyard fence and frontier bar doors
3 Days Ago
Merge from analytics
3 Days Ago
Fixed duplicate states in floor.ladder.hatch RendererLOD components it was confusing RendererLOD.OnValidate and kept reserializing the prefab
3 Days Ago
Fixed FakePhysicsRope reserializing RidableHorse constantly, it had a [ExecuteAlways] and some changes in OnValidate
3 Days Ago
Fix corrupt scientist2 prefab
3 Days Ago
Merge from Livestock_animals
3 Days Ago
Added monument tests checking the prefabs are healthy
3 Days Ago
merge from texture_optimisations_2026/harbor_fix3
3 Days Ago
S2P harbor_1, prefab was corrupted
3 Days Ago
- Fix livestock and old animals going underwater - Fix bull stuck forever in charge mode when you move to its side - Fix bull trying to headbutt even if target is unreachable - Fix curious cow being so curious it lets itself starve - Reduce bull damage - Livestock leads now behave more like horse leads, slows down the player and break around 7m - Fix cow sometimes snapping back to idle after a graze instead of playing the exit anim