reporust_rebootcancel

155,359 Commits over 4,536 Days - 1.43cph!

Rin
Today
merge from Crossbow_Arrow_Fix
Rin
Today
merge from PregnantUI
Rin
Today
merge from pickupnotices_flex
Rin
Today
merge from cold_overlay_lingering_fix
Today
Merge from main
Rin
Today
merge from Machete peg adjust
Today
Machete refresh weapon rack peg adjustment
Today
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Today
merge from main
Today
merge from Livestock_animals
Today
merge from main
Today
merge from skinnable_ladder_hatch
Today
re-rendered ladder hatch and triangle ladder hatch icons now theyve been retextured
Today
Snap cold overlay to zero to fix lingering post effect
Today
merge from main
Today
Fix camera path spline getting desyncedm when moving keyframes around.
Today
fixed auto turret pitch cover not being in the lod component
Today
Fix mortar camera animation not playing in builds
Today
Fixing bowless crossbow arrow head rotations
Rin
Today
Fixed duplicate Custom SMG entry in livestock vendor sales. Replaced with Thompson.
Today
Fix some incorrect pooling in LivestockAnimal, add some pool analyzer attributes
Today
Merge from main
Today
Merge from livestock_animals
Today
Filter items offered by livestock vendor by game mode so we don't give guns in primitive
Today
Livestock sale updates: Fixed turret being offered for low quality, meant to be on the high end Added options for high end sales: 2-4 basic bp frags Thompson, custom smg, python, hc revolver Updated wool sales chart, is now about 75% of livestock sales with no guns
Today
Fixed NPCAnimController allocation per frame when an animal is playing an animation with look at disabled
Today
Brioche icon
Yesterday
FIx weird animal behaviours around food, and disable food sensing for all animals and critters that don't need it
Yesterday
Merge from livestock_animals
Yesterday
Timing fix, don't re-up the negotiation timer if the stack has changed
Yesterday
Merge from livestock_animals
Yesterday
Livestock vendor will now pause the auction process if the wool stack size changes mid offer, you need to make your inventory match the original size for the sale to continue (otherwise it will time out) Hooked up the icon on the conversation vendor page
Yesterday
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
Yesterday
merge from Livestock_animals
Yesterday
Makes livestock docile in safezones to prevent griefing, make npc livestock buyer react properly if livestock dies / flees during conversation
Yesterday
Prevent cows grazing on ice / sand
Yesterday
Fixed item pickup and drop notices layout isssues, converted to flex
Yesterday
country_selection_streamer_mode -> main
Yesterday
Fix country selection tag showing players country regardless of streamermode settings when in between updates
Yesterday
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Yesterday
Localized livestock UI
Yesterday
merge from main
Yesterday
Streamline NPC team system, merges the competing systems into one
Rin
Yesterday
Regenerate wool icon for new textures
Rin
Yesterday
Animal fence gate HP 500 > 100
Rin
Yesterday
Sandbag Barricade HP Stage 1 - 200 > 150 Stage 2 - 300 > 200 Stage 3 - 400 > 250 Stage 4 - 500 > 300
Yesterday
Phrase update
Rin
Yesterday
merge from biofuel_generator
Rin
Yesterday
merge from AnimalTechTreeFix
Rin
Yesterday
Power consumption 2 > 5