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156,396 Commits over 4,566 Days - 1.43cph!

Today
Better gun tests
Today
merge fix_mortar_anim
Today
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- Rewrite PT Boat to be in the form of BallistaGun rather than the custom overcomplicated stuff I originally did (shrinks 2000~ line file down to around 300~) - Split BallistaGun off into BaseMountedUseable and BaseMountedWeapon - Cannon is now a BaseMountedWeapon rather than BallistaGun - Mortar is still a cannon - Rename MountedWeapon to PTBoatTurret - Remove shitty weapon set system
Today
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Today
merge from vm_alloc_fix
Today
fix viewmodel skins no longer working with the allocation fix. skins work again and allocations still fixed
Today
Container tests, opens every container in the game Deleted furnace_static, its unused and cant be opened
Today
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Today
Description pass and cleanup
Today
Merge from render_pipeline_testing
Today
Fixed an issue with the shadow cascade normal bias, added a cap for it and fixed the fading at the edge of the last cascade. Also fixed an issue with shadows looking too noisy when using medium shadow quality
Today
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Today
merge from moo_tweaks
Today
Cows moo less: idle animations can now be weighted
Today
wip viewmodel anims, animator updates
Today
electronic chessboard; - textures updated - material updated
Today
More merge fixes
Today
Post merge fixes
Today
Some cleanup, converted some old tests
Today
merge from PlayerTurning_Animations
Today
fix gun jitter when turning anims are playing
Merge from main
Add clear anim events to flare
Today
merge from PlayerTurning_Animations
Today
enable tip by default again
Today
merge from main
Today
Fixed copypaste erroring when pasting invulnerable entities
- Flare 3p anims now use the grenade animation subsystem - Flare player model controller is an override of the grenade controller - Add drop state to flare viewmodel anim controller - Survey charge player model anims gets its own controller rather than using the molotov controller - Add TwoHandMask to HeldEntity subsystem, which grenade subsystem inherits - Convert molotov to use grenade subsystem
biofuel_generator_pool_fix -> main
Fix biofuel generator pooling bug
Today
merge from horse_optims
Today
merge from main
Today
Compile fix
Today
merge from buildingplan_deploy_fix
Today
firecracker drop vm anim edited
Fix incorrect shot settings
Today
merge from wounded_sound_fix
Today
update softcore_tc_limit/map_icons
Minor shadow changes/fixes
Today
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Today
Some formatting
Today
Merge from livestock_animals
Fix viewmodel drop animations not playing for spectators
Today
Merge from livestock_animals
Today
Merge from render_pipeline_testing