reporust_rebootcancel

138,520 Commits over 4,505 Days - 1.28cph!

6 Days Ago
Added a way to name command buffers that are handled via the CommandBufferManager instead of just having a random hash at the end, this should make it easier to debug issues with command buffers that cause warnings or errors
6 Days Ago
Add two PoolAnalyzerGetWrapper
6 Days Ago
Continuing lookdev/theme exploration in small random rooms w/ set dressing. Added spawner scripts to ones so far.
6 Days Ago
Fix swing seats marking attackers hostile
6 Days Ago
Made anim effect test a bit stricter, found 8 more cases that would warn ingame Slightly less trivial to fix, for example C4 reuses satchel animations but doesn't have a throw effect, but can't get rid of it since satchel charge needs it Fixed by adding new ignoreInheritedEffectEvents in AnimationEvents, any effects added there will be ignored All tests pass
6 Days Ago
Fix held entity sprint modifier NREs
6 Days Ago
Fixed the issue where the night vision goggles would appear black with shadow caching enabled
6 Days Ago
cherry picking from single shot world model
6 Days Ago
cherry picking from door key world model 2
6 Days Ago
cherry picking from door key world model
6 Days Ago
cherry picking from fog machine world model 2
6 Days Ago
cherry picking from fog machine world model
6 Days Ago
cherry picking from fishing tackle world models
6 Days Ago
cherry picking from small spike world models 2
6 Days Ago
cherry picking from small spike world models
6 Days Ago
cherry picking from weapon rack world models 2
6 Days Ago
cherry picking from weapon rack world models
6 Days Ago
cherry picking from small spikes worldmodel
6 Days Ago
cherry picking from tincan alarm and floor spikes worldmodel
6 Days Ago
Updated the LightingPass and Shadows to use the new RenderGraph API
6 Days Ago
cherry picking from landmine worldmodel 2
6 Days Ago
cherry picking from landmine worldmodel
6 Days Ago
cherry picking from workbench worldmodels 2
6 Days Ago
cherry picking from workbench world models
6 Days Ago
cherry picking from netting world model
6 Days Ago
cherry picking from netting world model
6 Days Ago
cherry picking from ladder world model
6 Days Ago
cherry picking from corn world model
6 Days Ago
cherry picking from small shark 2
6 Days Ago
cherry picking from small shark
6 Days Ago
cherry picking from sleepingbag worldmodel 2
6 Days Ago
cherry picking from sleepingbag worldmodel
6 Days Ago
cherry picking from bandage worldmodel 2
6 Days Ago
cherry picking from bandage worldmodel 1
6 Days Ago
cherry picking from electrical worldmodels 8
6 Days Ago
cherry picking from electrical worldmodels 7
6 Days Ago
cherry picking from electrical worldmodels 6
6 Days Ago
cherry picking from electrical worldmodels 5
6 Days Ago
cherry picking from electrical worldmodels 4
6 Days Ago
cherry picking from electrical worldmodels 3
6 Days Ago
cherry picking from electrical worldmodels 2
6 Days Ago
cherry picking from electrical worldmodels
6 Days Ago
cherry picking
6 Days Ago
optimised bloodbag textures
6 Days Ago
merge from main
6 Days Ago
Fix convar values sometimes getting rounded when applying through the console, if you opened the settings menu once in the session
6 Days Ago
Bloodbag now uses an actual world model instead of burlap sack LOD0 significantly cheaper than burlap sack
6 Days Ago
tuna can light, torch holder and hopper now have world models LOD0 optimised to be cheaper than burlap sack
6 Days Ago
Cherrypick from 160554 (heavy fuse lifespan changes)
6 Days Ago
Merge from PlayerMaintainedMonuments/powergrid