reporust_rebootcancel

135,269 Commits over 4,444 Days - 1.27cph!

Today
Items stored in a rentable shop due to the store being closed/taken over will now be deleted after 24 hours (realtime) See RentableShop.MaxStoredItemsDurationMinutes convar, as well as AdditionalCheckTimeHoursDebug for debugging/testing Any save files loaded after this changeset will clear any pre-existing stored items after 24 hours from the point of load (since we weren't saving the timestamp) If a player has their items stored multiple times in a 24 hour window the original deadline will apply, it cannot be extended
Today
Merge from apartment_complex_monument
Today
Fixed small apartment eject position not hooked up S2P
Today
Fixed not being able to break into shops due to interact duration mismatch Break in time for shops now also uses ApartmentCommands.breakinseconds convar instead of being hardcoded to 10s
Yesterday
Fix patrol heli being able to crash at apartment complex, S2P
Yesterday
Fix apartment complex missing map display phrase
Yesterday
Don't add clan score events for players killing themselves
2 Days Ago
Clan table map shader tweaks (alpha cutout, multiply albedo instead of mixing by alpha)
2 Days Ago
Replace ClanManager callbacks with UniTask (mostly)
2 Days Ago
Added clan table snapping https://files.facepunch.com/raul/1b2711b1/Unity_0EPCjGcWE7.mp4
2 Days Ago
merge from attachment_charms/ui
3 Days Ago
missed sound def changes for swing/roundabout sounds
3 Days Ago
apartment master key unlock audio files
3 Days Ago
Swing and roundabout sounds
3 Days Ago
Merge from apartment_complex_monument
3 Days Ago
3 Days Ago
Fixed missing eject position on medium apartment
3 Days Ago
Remove turrets from all monuments marked as a Town (not just safe zone) in hardcore mode Fixes turrets persisting in hardcore apartments as it's not marked as a safe zone
3 Days Ago
Clear hostile time when spawning inside the apartment (so you don't get killed immediately as you leave the room if you died in combat)
3 Days Ago
Can break in to a room even if the door is open (to remove the invisible blocker)
3 Days Ago
Fixed invisible colilder not updating if the player was already in the trigger volume when breaking in (which was always)
3 Days Ago
Fixed invis door team check passing if the player is in any team (was caught on the server anyway, but this is still a nicer fix)
3 Days Ago
Merge from apartment_complex_monument/apartment_complex_audio
3 Days Ago
industrial door polish and audio tweaks for the single door version
3 Days Ago
Merge from apartment_complex_monument
3 Days Ago
Whoops, forgot to S2P
3 Days Ago
Merge from apartment_complex_monument
3 Days Ago
Mostly fixed invisible door logic, now gets fully disbaled when a break in occurs Requires player to step back and then forwards to re-enter trigger bounds, will fix later today
3 Days Ago
Can no longer reassign beds in apartments
3 Days Ago
Fixed not being able to use the painted sign in the penthouse
3 Days Ago
ApartmentDoor.Load NRE fix
3 Days Ago
Enabled read write on Roadsign1 to get rid of gibs error
3 Days Ago
Merge from m16a2_viewmodel_fix
3 Days Ago
Fix M16A2 viewmodel attack animation at low fps
3 Days Ago
fixes from 2p testing - leaderboard crash error fix - local player double dart throw fix again - fix UI showing up on opponent's screen somehow
3 Days Ago
merge from spraycan_reskin_refactor
3 Days Ago
All skin pickers now grey out and mark the currently applied skin, added to repair bench and crafting menu Uses the same style as in the charm picker General cleanup https://files.facepunch.com/cipeaX/2026/June/26_21-18-RemarkableAcornbarnacle.mp4
3 Days Ago
compiler fixes
3 Days Ago
fix debug cam double dart throw tune up prefab with better sockets move mountable to accomodate new mat return dartboard to normal size, increase zoom default to compensate reduce size of reticle centerdot to accomodate smaller bullseye
3 Days Ago
Sat console textures and Lods and prefab
3 Days Ago
- More toast work - Custom dismount position setup - More test UI
3 Days Ago
Fixed charm store previews not displaying the correct charms on the default weapon when holding the same item type https://files.facepunch.com/raul/1b2611b1/Unity_s3H09gzaXy.mp4
3 Days Ago
Fix wrong motion vector results from alpha-clipped materials
3 Days Ago
Restore TAA history weight attenuation from high velocity
3 Days Ago
merge from main
3 Days Ago
set up world model rig/anims for binoculars
3 Days Ago
raidwindow_paintable_sign_fix -> main
3 Days Ago
Merge from apartment_complex_monument/apartment_complex_audio
3 Days Ago
water tank pressure buildup w threshold debounce, increase pressure by turning gearbox valves
3 Days Ago
Ambience zones for the elevators