reporust_rebootcancel

144,694 Commits over 4,444 Days - 1.36cph!

Deleted 4k folders Updated materials that were referencing 4k textures Naming Fixes Unity 6 meta changes
Today
Updated Supply Signal and Smoke Grenade View Model and World Model to have correct scaling
Protos CodeGen
When opening a demo check if the recorded manifest CRC is different than the one we have and if it is then ask the user if they want to use the comptability layer. Seperate client + server properly.
Today
Added some new debug convars
Today
Focus map on final targeting position when locking in.
Today
merge from decorative plants
Today
set dressing progress in floor 3 and 4
Store a CRC check on the manifest - this can tell us if a demo was recorded with a different manifest, so we know when to optionally enable the compatability layer Add to the demo header
Today
parallel censor application by-slice using concurrent NativeStream readers
Today
merge from main
Today
Rework thruster debug labels so they fit nicely.
Today
Fixed cart button drawn on top of friend list
Today
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
Today
Added support for lift, gamma, gain in RRP
merge from main
Today
merge from main
Today
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
Today
Fixed loadout save popup cancel button not working
Today
fixed toxic and keepout spray name/descriptions
Today
Notification urls open in browser instead of steam overlay
Today
merge from main
Today
initial improvement to censor chunk generation, NativeStream to parallelize shape creation
Today
Added better null checking for safer failover
Today
Added the volume component and custom trackball UI for Lift, Gamma, and Gain in RRP
Today
merge from main
Today
merge from june_hotfix1
Today
merge from stringview_indexof_fix
Today
fixed sculptures requesting and loading sculpt data twice on load
Today
Fixed clipping of halterneck hide with underwear and swimwear. Updated .fbx and prefabs
Today
Added the custom tone mapping calculations to the color LUT pass in RRP
Today
set dressing progress in floor 3 and 4, basement somewhat complete
Today
merge from main
Today
merge from june_hotfix1
Today
merge from SleepAnim_Fix
Today
merge from female_holster_offset
Today
merge from discord_plushie
Today
merge from saveloadout_popup_fix
Today
merge from keybindresetbutton_fix
Today
merge from binds_fixes
Today
merge from shiny_hair_lods_fix
Today
merge from premiumtag_mask_fix
Today
merge from glove_workshop_icon_fix
Today
Merge from main
Today
Merge from pttt
Today
Add ability to store a toast to play when a player reconnects, can be stored for players that aren't active on the server (See BasePlayer.RecordToastToPlayOnReconnect) WIll send all of the toasts after the player reconnects and wakes up (10s intervals if multiple have been queued) A player will now be notified when they reconnect if a shop they owned closed while they were offline
Today
Add rentableshop.closenearestshop convar Add a toast if your shop is closed
Today
Make terrain holes RRP compatible Make separate depth only shader path for terrain Add GeometryClipmapTerrainDepthPrepassRendererFeature Add TerrainHoleRendererFeature Set terrain depth pass lightmode to none
Today
Don't apply lerp if we're slowing down
Today
Fixed sprint anim being played over reload Added some lerping to speed animation so it blends back in a bit nicer after reloadiang while sprinting Snap the player out of the sprint animation if they attack (and for one second afterwards)