reporust_rebootcancel

155,842 Commits over 4,566 Days - 1.42cph!

Yesterday
Merged to main > Fix livestock breeding out of control in the wild: - Full bond is now 15min not 5min, reproduction can't happen before (can still lead from 5min like before) - Curious cows don't bond twice as fast anymore - If a calf is born in the wild somehow, it will age as soon as it's born, and won't be able to reproduce (eg won't be born bonded like the mom) - Server cap on livestock population of 300 "livestock.maxPerSpecies" - Command to kill off excess livestock, prioritizing not tame > far from TCs > bad genes / old to avoid hurting farms, "livestock.cullexcess" - Add "livestock.breedOnlyAtHome" convar, 0 by default, 1 means livestock can only breed near their top bonded player TC
Yesterday
short test to force the extremes of DecorComponents to ensure the bounds is correct with future changes - if this broke silently rocks would just fail to spawn or spawn where they shouldn't
Rin
Yesterday
cherrypicking 166617, 166623
Yesterday
Fix view model being blurred with the background after disconnect/reconnect
Yesterday
Reverted change that fully disabled water when in underground or underwater labs environment volume, as this was casuing the water to disappear in areas where it shouldn't have
Yesterday
Halloween Wallpapers - texture updates
Yesterday
deleteEntitiesByShortname autocompletes entity names
Yesterday
Fix livestock tests
Yesterday
Potential fix for spatial environment volumes not rendering when switching back to BiRP from RRP
Yesterday
Display name and short names are matched for items Some alloc optims
2 Days Ago
Console suggests and autocompletes entity and item names when using spawn or give commands
2 Days Ago
Line return fixes for some UI prefabs
2 Days Ago
Fix 'Play mode scenarios won't work without random Steam IDs turned on, do you want to turn it on?' popup in Editor
2 Days Ago
updating skinning for viewmodel arms
2 Days Ago
smoke grenade 3p anims updated with drop anim
2 Days Ago
Make UIBackgroundBlur follow BIRP 2 pass method Adjust background capture blurring
2 Days Ago
Merge from main
2 Days Ago
Merge from main
2 Days Ago
Don't allow staging clients to join release servers
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
Shears world model animation updates
Rin
2 Days Ago
merge from waterjug_recycling_fix
Rin
2 Days Ago
merge from quick_join_not_updating_fix
Rin
2 Days Ago
merge from LegacyShelterCollision
Rin
2 Days Ago
merge from biofuel_reactor_snapping_fix
Rin
2 Days Ago
merge from MilkyHealthteafix
Rin
2 Days Ago
merge from +forward_warning_fix
Rin
2 Days Ago
merge from calf_purchase_dialogue_fix
Rin
2 Days Ago
merge from countryselect_mask_fix
Rin
2 Days Ago
merge from Livestock_Texture_Optimisations
Rin
2 Days Ago
merge from livestock_vendor_spawn_fix
Rin
2 Days Ago
merge from rrp_skinviewer_fix
Rin
2 Days Ago
merge from pump_countdown_timer
2 Days Ago
Use RustObjectToClipPos in shadow caster to fix eggs
2 Days Ago
Commandbuffers added during RRP wait until BIRP to register on the camera
2 Days Ago
Collectible tests converted
2 Days Ago
Changed test list format
2 Days Ago
Added wood armor gloves to the render scene
2 Days Ago
- Lock system - Use idle_breathe when zoomed in close rather than idleLoop - Only have eye contact with the player when zoomed in pretty close
2 Days Ago
merge from main
2 Days Ago
Realmed test list, dropped null fields
2 Days Ago
Dont move any of the panels around when in rotate/orbit mode - just fade out
2 Days Ago
Ensure we can access the character customiser without a /demos folder
2 Days Ago
CLIENT editor can export the test list, will append the client tests
2 Days Ago
Namespaced TestRunner 2
2 Days Ago
Namespaced TestRunner
2 Days Ago
Client can communicate with the test server Folded some classes, cleanup