reporust_rebootcancel

134,425 Commits over 4,444 Days - 1.26cph!

2 Days Ago
Block doors/gates from receiving damage outside a raid window
2 Days Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
2 Days Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
2 Days Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
2 Days Ago
merge from automated_test_entity_bounds_fixes
2 Days Ago
merge from /misc_prefab_fixes
2 Days Ago
games minifridge - textures updated - materials updated
2 Days Ago
Extended the DeployVolumeOBB on woodframe.standing to extend along the whole face of the frame (also fixes it being able to be placed through floors). All `Deployable_WorldSpaceBounds_NotSignificantlyLargerThanDeployVolume` tests now pass :tada:
2 Days Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
2 Days Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
2 Days Ago
Show character budgets for clan announcement and player notes
2 Days Ago
Wooden floor spikes : slightly increased the NotInBox to fix the 0.62m overhang. Test now passes
2 Days Ago
Barbed wooden barricade : slightly modified the NotInSphere's to fix the 0.7m overhang. Test now passes
2 Days Ago
Forgot to make the wooden barricade prefab not active again after changing it last commit
2 Days Ago
Wooden barricade : slightly modified the NotInSphere's to fix the 0.63m overhang. Test now passes
2 Days Ago
Medieval Barricade : raise the NotInSphere's slightly to fix the 0.57m test failure overhang. Test now passes
2 Days Ago
Apt. lighting progress & related files
2 Days Ago
Add navmesh to tutorial island
2 Days Ago
Fix mounting range of sofa being too small
2 Days Ago
merge from /misc_prefab_fixes
2 Days Ago
Added RRP enabled wrappers around the command buffer being added and removed for shadow caching to prevent warning log spam
2 Days Ago
Ensure we only add raid status provided we are in softcore
2 Days Ago
raid_window -> softcore_updates_jul_26
2 Days Ago
Move raid window convars into softcore. rather than softcoreraid.
2 Days Ago
Glowing Wallpapers - texture updates
2 Days Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
2 Days Ago
Reduced Emissive texture size
2 Days Ago
Fix last remaining motion blur artifacts by using the original noise function
2 Days Ago
Merge: from main
2 Days Ago
Replaced all Shader.Find calls in the renderer features with serialized references to avoid the shaders being missing in the build
2 Days Ago
Hook up motion blur settings to the volume component
2 Days Ago
Materials and textures for stacked terminals monument blocker (fbx coming soon)
2 Days Ago
Turn L shaped sofa into a mountable entity
2 Days Ago
Set sofa to large apartment
2 Days Ago
Emissive for Oven
2 Days Ago
Update view model animation blends
2 Days Ago
fixes after switching to charge-up IO
2 Days Ago
Added the scattering shader as a serialized ref on the AtmosphereRendererFeature to avoid issues with the shader not being present in a build
2 Days Ago
merge from softcore_modal
2 Days Ago
Add chromatic aberration and grain to uberpass
2 Days Ago
Disabled hardcore tag button
2 Days Ago
Hardcore tag styling
2 Days Ago
update apartment_complex_monument/prototype
2 Days Ago
Codegen + phrases + test gen
2 Days Ago
Allow water motion vector pass to be culled
2 Days Ago
Refine motion vector pass dependencies
2 Days Ago
Use a preference list for motion vector texture formats
2 Days Ago
Apartment lighting prefab WIP.
2 Days Ago
Optim: cache FogMachine invokes - StartFogging, EnableFogFieldCB, DisableNozzleCB, FinishFoggingCB There were invoked in StartFogging, which can oscilate with power. Tests: none, trivial changes
2 Days Ago
Softcore tag styling