reporust_rebootcancel

139,825 Commits over 4,383 Days - 1.33cph!

2 Days Ago
Don't crossfade sweep anims, just layer the lower anim on top.
2 Days Ago
Tilt mortar up during reloads to match animation, fix reload speed being inconsistent after each reload(other fix didnt work, use flags instead).
2 Days Ago
Add apartment lock to manifest
2 Days Ago
Don't store furniture as children of the apartment room because it causes issues with raycasts (and who knows what else) Switch from using codelocks to an "apartment lock" - new type of BaseLock that reads auth list from the apartment room instead of having to sync the list of guests from apartment room -> codelocks - apply to all furniture & doors inside the apartment so we can protect all storage incase cheaters / players sneak into apartment rooms
2 Days Ago
Codegen command name
2 Days Ago
Scaled to match mortar tube.
2 Days Ago
Mortar ammo stuff.
2 Days Ago
Merge from workbench_upgrades
2 Days Ago
Order fix
2 Days Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
2 Days Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
2 Days Ago
merge from split_dump_command
2 Days Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
2 Days Ago
Merge from workbench_upgrades
2 Days Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
2 Days Ago
- item search bar setup - sell order creator setup
2 Days Ago
Rollback the rollback
2 Days Ago
Merge from main
2 Days Ago
Merge from cleanup
2 Days Ago
Convert some of the apartments furniture into entities
2 Days Ago
Use flag to determine if room is rented so client doesn't need list of authed users - modify furniture code to use the flag
2 Days Ago
Commands for `rentroom {room}` and `checkoutroom`
2 Days Ago
merge from mortar
2 Days Ago
Merge: from main
2 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
2 Days Ago
Continued
2 Days Ago
merge from main
2 Days Ago
merge from fix_privaddfriend_vis
2 Days Ago
add vis priv fix to turrets as well
2 Days Ago
merge from main
2 Days Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
2 Days Ago
2 Days Ago
salvaged axe refresh deploy anim updated
2 Days Ago
Move all the upgrade item mods to a dedicated folder.
2 Days Ago
Vital icons pass
2 Days Ago
- Virtual Icon setup - Renames - Spacers
2 Days Ago
Workbench.Upgrades pass
2 Days Ago
2 Days Ago
Bunch of small, misc cleanup
2 Days Ago
Merge from parent
2 Days Ago
exported updated crossbow bowless vm anims
2 Days Ago
Added new inventory sounds for the bone knife and rework/polish the salvaged axe sounds
2 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
2 Days Ago
Merge: from main
2 Days Ago
Terrain holes prototyping with SDF style shape components to render new static terrain holes locally for improved resolution
2 Days Ago
same again
2 Days Ago
removed unnecessary files
2 Days Ago
updated upgrade visuals for reinforced - added new ones for tier 2 and 3
2 Days Ago
efficency and surplus gibs
2 Days Ago
Clean: remove dead using statements Tests: none, trivial change