145,509 Commits over 4,444 Days - 1.36cph!
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stats_blurry_clock_fix -> main
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Fixed friend list context menu ordering issue
Merge from apartment_complex_monument
merge from wallpaper_boats_fix
Fixed not being able to place wallpaper on finished boats
Glowing wallpapers sitem setup, skins list, manifest, localization. WIP neon carpet textures, material, skin asset.
merge from computerstation_uiscale
Fixed escape not closing the console when mounted to a computer station
Computer station UI is now scaled by the UI scale convar
merge from vending_purchase_clamping_fix
Another vending machine clamping consistency fix
merge from paintingui_fixes
Fixed painting mode not switching back to brush after picking a color at low FPS
MeshPaintController.cs file formatting
Fixed random lines at low fps
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Optim: ServerCachePlayerInfo - don't cache isRunning
Time to clean up all the extra args everywhere, having 10 param funcs is no bueno
Tests: consistency tests
Optim: ServerCachePlayerInfo - don't cache onground and isflying
Tests: ran unit consistency tests
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merge from skinviewer_turret
Fixed auto turret missing cover in the skin viewer
Handle non-deferred cases
Validate options against different renderpaths
Make MotionVector AO settings consistent
Use shared statics with original AO
Only allow one shop at a time
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Fixed currency not being deposited in vending machine inventory
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