reporust_rebootcancel

136,322 Commits over 4,324 Days - 1.31cph!

3 Days Ago
merge from naval_update/io_boats
3 Days Ago
merge from workshop_unload_fix
3 Days Ago
Updated perf text to show the skins waiting to unload count
3 Days Ago
We now wait 120s before unloading a workshop skins with 0 references Fixes the missing material on gibs of skinned deployables, it was frequent with unpooled prefabs like vending machines
3 Days Ago
Scan the project for animations we need on the server every build
3 Days Ago
- emulate BiRP implicit stencil write in g-buffer pass - provide global_DeferredIndirectLightingActive flag
3 Days Ago
Foundation corner conditional model checks
3 Days Ago
Foundation corner sockets
3 Days Ago
Added CornerSocket
3 Days Ago
Added ModelConditionTest_FoundationCornerLeft and ModelConditionTest_FoundationCornerRight
3 Days Ago
Support for alpha in cap base colour, gives some more control for lighter skin tones
3 Days Ago
Switch cap base color to be non-HDR in hairdyecollection
3 Days Ago
Don't do gamma correction on capbasecolor in hair dye collection
3 Days Ago
Initial hair work, set up for average skin set collection so not available by default (part 2)
3 Days Ago
Initial hair work, set up for average skin set collection so not available by default (part 1)
3 Days Ago
Optimize sleeping bags - switch List<> of all sleeping bags on server to ListHashSet<> so Contains() and Remove() isn't slow - update methods to iterate through list of sleeping bags per player instead of old global list of all sleeping bags on server
3 Days Ago
further SSS
3 Days Ago
Tweaked some prefabs ground watch, fixing issues on boats
3 Days Ago
merge from main
3 Days Ago
merge from io_boats
3 Days Ago
merge from hackweek_more_tests
3 Days Ago
Fixed DeployVolumeEntityBounds showing editable bounds gizmos, its set to entity's bounds at preprocess
3 Days Ago
Fixed 51 prefabs clipping with the vehicle_large layer, mostly IO stuff again
3 Days Ago
merge from fix_roof_debris -> main
3 Days Ago
Also add debris DeployVolume to the top of the normal roof
3 Days Ago
merge from fix_roof_debris -> main
3 Days Ago
Fix roof placement not being blocked by debris by adding a DeployVolume specifically looking for debris
3 Days Ago
merge from main -> fix_roof_debris
3 Days Ago
▇ ▋▍▋▄▋▊█▄▄ ▌▄▍▄▋▍▇ ▍▇▇█ ▋▉ ▋▊▆ ▌█▌█▊▍▍▌▌▆▄ ▊▌ ▆█▅▊▇ ▅▉ ▊█▆ ▅▇▋▄█▆ ▊▆▅▅▌▌▆▉
3 Days Ago
▇ ▅▉▇▅▍ ▋█▌▆ ██▊▍▇▋█▊▆▉▆▆▆▄█▍▅
3 Days Ago
Clean: leave a note why we're not running water traces and raycs concurrently Tests: none, trivial change
3 Days Ago
- Region bug fixes - Ensure category button starts counting players again
3 Days Ago
▊ ▅▊▌▄▌▊ ▍▍▊▆▄ ▋▇█▇▉▇▄▌▆█▄▊▋█▅▌▇▅▇▉▇▉▋▌▊ ▉▆▄▉▊ █▆▇▊ ▉▇▇▍▇▋▉▉ █▅▄▄ ▅▉▋▋▉▋▇▊▋▆▉▊▋▄ ▄▍▆▊▄▋ ▆▅ ▌▌ ▉█▌▊▄▋ ▅▉▋▉ █▊▇ ▌▄ ▋▍▊▍▇ ▋▊▅
3 Days Ago
Fixed 52 prefabs clipping with the vehicle_large layer, mostly IO stuff 2/2
3 Days Ago
phrases
3 Days Ago
Fixed 52 prefabs clipping with the vehicle_large layer, mostly IO stuff 1/2
3 Days Ago
Swap in improved IOSwitch Icons
3 Days Ago
merge from fix_copy_paste_duplicate_entity/refactor -> main
3 Days Ago
Go through the SetHeld flow for weapon scientists to allow the lights to be turned on by SetLightsOn
3 Days Ago
3 Days Ago
Re-run codegen
3 Days Ago
More WIP: - Store closest regions to our local machine on start up so we can sort via distances to data centres - Fix has known region code - Ensure browser ping estimates are back on false - Region ranking system
3 Days Ago
Update: remove TestLineOfSightBatched unit test as we never implemented the batched version (I think?) Tests: ran all GamePhysics.UnitTests - now they all green
3 Days Ago
merge from main -> fix_copy_paste_duplicate_entity/refactor
3 Days Ago
Correctly clear Busy state on BBS load (again)
3 Days Ago
Fix some cases where scientists were still seeing you too easily through smoke
3 Days Ago
merge from paste_autocomplete -> main
3 Days Ago
List possible paste file names when using `paste` convar with an incomplete filename - don't actually autocomplete so we don't accidently paste a huge build unintentionally
3 Days Ago
Further progress on the deploy volume tests, fix a bug which finds 20 more cases
3 Days Ago
Fix naval scientist flashlight/lasersight not working