198,742 Commits over 4,140 Days - 2.00cph!

9 Years Ago
thought bubble stuff
9 Years Ago
backup
9 Years Ago
DecisonMaker.FindBestGoalPlan buffers goal_decision's blackboard data before clearing decisions and creating new ones for goal plans (which recieve the blackboard data properly)
9 Years Ago
Merge from unit_desire BlackboardData Set nulls all data
9 Years Ago
.
9 Years Ago
removed scripts and other stuff
9 Years Ago
Fix cs files that slipped through the subtractive merge
9 Years Ago
fix for max two owners! (didn't cast to float, derp)
9 Years Ago
ui stuff
9 Years Ago
nerfed xp from human meat and minnows compile fix for Convar.music @alexR
9 Years Ago
thought bubble stuff
9 Years Ago
fixed bug where newly placed sleeping bags didn't have a 5 minute delay
9 Years Ago
revert music2 merge until we can sort asset bundle issues out
9 Years Ago
revert music2 merge until we can sort asset bundle issues out
9 Years Ago
Combat AI now uses a "Kill" desire (but there are still some issues)
9 Years Ago
Fixed build error
9 Years Ago
.
9 Years Ago
One more for the server build
9 Years Ago
Complie fix maybe?
9 Years Ago
more ph
9 Years Ago
Wait after move now 5 minutes Unit portrait layer tweaks
9 Years Ago
merge from music2
9 Years Ago
merge from music2
9 Years Ago
ui
9 Years Ago
various ui/ffects
9 Years Ago
Increase & randomize time between songs playing
9 Years Ago
merge from prerelease
9 Years Ago
Level up/item unlock notices use the Sound system and are much quieter (still placeholder)
9 Years Ago
(maybe) fixed invisible items when cancelling crafting fixed exploit with free items from canceling (!!!)
9 Years Ago
fixed a gui oops
9 Years Ago
grammar
9 Years Ago
effects and ui
9 Years Ago
.
9 Years Ago
Fixed level locked items showing up in quick craft
9 Years Ago
added lights to siren and fixed anim
9 Years Ago
added police props to unity and animated siren and security camera
9 Years Ago
TrySetCurrentGoalPlanVariant cleanup/comments
9 Years Ago
ambient music for 'question' scene at startup
9 Years Ago
stop animal shiny being too shiny(needs more work)
9 Years Ago
new wolf male mesh
9 Years Ago
autoturret no longer costs ak47, costs more hqm instead (cheaper!)
9 Years Ago
Added game start analytics
9 Years Ago
Removed momentum from DSE Score, cleaned up and commented Agent.TrySetCurrentGoalPlanVariant
9 Years Ago
- New area 2 bug enemy - Sine wave movement
9 Years Ago
DSE momentum and confidence multipliers applied at the end of the scoring, Goal/Plan "heritage" members removed and replaced with simple data id comparions in DecisionContext.GetMomentum
9 Years Ago
Detailed animal hitboxes
9 Years Ago
Hitboxes are no longer affected by the blend weight quality setting
9 Years Ago
- Reduced Alarm Bot helath from 50 to 40
9 Years Ago
Fixed trippy/wonky rivers (RUST-1072)
9 Years Ago
Area2-AlarmBot enemy