198,744 Commits over 4,140 Days - 2.00cph!

9 Years Ago
A minor improvement to adding player momentum to incoming variant.
9 Years Ago
- Take advantage of early exit opportunity in TrySetCurrentGoalPlanVariant when same goal plan but not a player command. - If incoming variant is a player command, add momentum to its score. - Behaviour Chain's decision score calculation was using the old multiplication method. Now finding average score through addition.
9 Years Ago
Office building material blend work, (wallpaper and carpets masks) Airfield work backup
9 Years Ago
Rebuilt plugins
9 Years Ago
setup human turn anims to work when bool isTurning is active
9 Years Ago
/main becomes /prerelease
9 Years Ago
/main becomes /prerelease
9 Years Ago
FOR FUCK SAKE WIP block tile set
9 Years Ago
more
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9 Years Ago
Automated Linux DS Build #377
9 Years Ago
- MD
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9 Years Ago
Automated Windows Build #377
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9 Years Ago
Automated OSX Build #377
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9 Years Ago
Automated Linux Build #377
9 Years Ago
Fixed '/**/' being treated as '/*/' in lua lexer (not closing the comment)
9 Years Ago
Removed some logs.
9 Years Ago
Network group error fix.
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9 Years Ago
Automated Linux DS Build #12
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9 Years Ago
Automated Linux Build #12
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9 Years Ago
Automated Linux DS Build #376
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9 Years Ago
Automated Windows Build #12
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9 Years Ago
Automated Windows Build #376
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9 Years Ago
Automated OSX Build #12
9 Years Ago
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9 Years Ago
Automated OSX Build #376
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9 Years Ago
Automated Linux Build #376
9 Years Ago
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9 Years Ago
Fixed lookdown spawn bug
9 Years Ago
Server index out of range error
9 Years Ago
Added "Untitled Game"
9 Years Ago
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9 Years Ago
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9 Years Ago
- Working on raycast to ensure we're not trying to shoot through a wall/hill/tree/etc. Not 100% there yet. - Some more null testing in CraftItemSettings, we trust state too much it seems, or we're able to somehow get into a bad state... so got to look deeper into this issue in general.
9 Years Ago
Added mission props to prefabs Updated race UI
9 Years Ago
Agent.TrySetCurrentGoalPlanVariant adds momentum to current GPV score for comparison
9 Years Ago
wood mat
9 Years Ago
mats updated
9 Years Ago
updated fence
9 Years Ago
added mail bomb prop
9 Years Ago
UI scale fix
9 Years Ago
concrete_c generic texture albedo brighter extra floor to watchtower_c, work on main building platform airfield backup
9 Years Ago
Non dev build
9 Years Ago
Latest Beep, new mission, new map
9 Years Ago
updated character materials
9 Years Ago
Fixed situations where only one player would die when two players killed each other at the same time
9 Years Ago
spawner
9 Years Ago
Merge from prerelease
9 Years Ago
Merge from prerelease
9 Years Ago
Updated camera in Perf.Playermodel scene (fixes incorrect clear flags)
9 Years Ago
Best-fit hit detection for projectile weapons