125,568 Commits over 4,171 Days - 1.25cph!
Portacabin buildings / vertex color and prefab update
Arctic base ground walkways
LoadMapFile can now also load entities from a save file
Skip prefab preprocessing in edit mode
LoadMapFile can now also spawn prefabs
More accurate terrain triggers for the sewers chimneys connecting to ground level in MT
Turbulence buffer update.
Ability to load a map file into an editor scene (without ever hitting play)
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New Year's resolution, write commits in past tense instead of imperative.
- Improved MaxForwardSpeed accuracy for snowmobiles.
- Tweaked snowmobile acceleration curve and forces.
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Extra checks on DoCollisionDamage etc
Terrain sculpts east of LS
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merge from xmas_update_2021
Disabled xmas event
Disabled Icewall, icewalls, xmas tree, advent craft
Restored airdrop
Restored menu logo video
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Only look at rear tread wheels for ground type etc (client)
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)
Allow some air control (pretend the driver is leaning)
Changed snowmobile world colliders to be more rounded, encourage smoother movement