202,430 Commits over 4,171 Days - 2.02cph!
Added more additional requested prefabs for map makers
Adding missing / requested map maker spawners
Spread out underwater labs even more
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Fixed floating crates in airfield hanger
S2P Airfield
More cliffs. Cliffs for days. Years.
Fishing vendor moved newly dressed store
S2P fishing villages
Messing with ocean camera clip rendering.
More death screen button changes
Fixed prefab id on seat
Added hand IK support to modular car seats
Things fall apart; the centre cannot hold; Some refactoring
Remove temporary timing checks
Camper seats provide some comfort
Slightly offset seating positions so feet don't overlap
Hide locker visuals, add two colliders running on the top of the camper to access the locker
Reposition oven based on camper layout (same technique as seats)
Lots of oxygen refactoring. Setting up a central place to get how much air if left and where it's coming from. This is all towards supporting a better UI.
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West>Mid area cliffs & terrain
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Area around Waste Management.
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stopsound also shuts down all CSoundPatches
Nixed full screen wiggle because lerp bug
Various other minor tweaks
Low oxygen full screen effect
always spawn AI around puzzle rooms
Removed blue and red card lab spawns
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.