200,024 Commits over 4,140 Days - 2.01cph!

5 Years Ago
Merge from main
5 Years Ago
Clear file storage cache when connecting to a server
5 Years Ago
Make DamageShowingRenderers class public
5 Years Ago
Merge from main
5 Years Ago
Unsaved comment
5 Years Ago
Fix dashboard indicator lights (engine, low fuel) turning on after cars take damage, plus other damage texture changes in DamageRenderer.
5 Years Ago
Fix searchlight spawning with incorrect rotation (reset transform rotations in ResetState)
5 Years Ago
Merge from canoe
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Better pushing behaviour, increase kayak drag to 0.5 if nobody is driving so they don't drift forever
5 Years Ago
Update holster position on paddle
5 Years Ago
Set car window culling mode to Back. Makes it a bit easier to see through
5 Years Ago
Fix sudden jumps in glossy reflections on car window glass
5 Years Ago
Merge from wiretoolmeasure
5 Years Ago
static condle light group prefabs fishing villages lighting prefabs boat shops interior dressing end
5 Years Ago
boat shops interior dressing and lighting backup water spikes LOD distances optim
5 Years Ago
lobster :)
5 Years Ago
surfboard prefabs setup
5 Years Ago
backup villages
5 Years Ago
Adjusted distance from shore for fishing villages Improved LODs on pallet box set LOD distance tweaking on wooden buildings and large walkways / fishing nets
5 Years Ago
viewmodel and 3rd person oar anim updates set up throwing organised folders populated override controller
5 Years Ago
Workbench Tier 1 2 3 can now be picked up Workbenches now use condition Reduced T2 and T3 workbench health
5 Years Ago
do not rebuild all skins when a panel gets its skin set Added surface.Get*
5 Years Ago
Added ENT/SWEP.IconOverride (Also works for NPCs/Vehicles)
5 Years Ago
Merge from flare_optimizations
5 Years Ago
Fix to stop CoverageQueries registering and unregistering too often.
5 Years Ago
Fixed race condition Lua errors with spawnmenu dupes/saves
5 Years Ago
Fix an issue with OwnerChanged clientside not being called when initially dropping a weapon
5 Years Ago
subtracting 53975
5 Years Ago
skin approval + pre approval
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from flare_optimizations
5 Years Ago
Merge from main
5 Years Ago
Possible fix for a rare exception
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
merge from searchlight_electric
5 Years Ago
Fix debug camera jitter
5 Years Ago
Added deploy guide mesh for searchlight. Moved searchlight into electrical category.
5 Years Ago
Increased size of interact collider on hackable crate to cover the entire side of the crate, should be more accessible if there are things blocking the keypad
5 Years Ago
Merge Glass -> Main. Modular car cockpits now have glass.
5 Years Ago
More scene backups
5 Years Ago
Adjust glass strength on cockpit modules
5 Years Ago
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5 Years Ago
Damage texture now correctly handles renderers with multiple materials
5 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
5 Years Ago
Prefab updates
5 Years Ago
Restore missing glass impact prefab