199,285 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Fixed generic prompt bad text assignment
7 Years Ago
Scene
7 Years Ago
Jekinsfiles 2.7f1
7 Years Ago
Shader includes
7 Years Ago
Fix double steamworks initialize when reconnecting
7 Years Ago
Record gameinstances to the database
7 Years Ago
Correctly restore map rotation timer when the server starts up
7 Years Ago
Use command context for messages printed by commands
7 Years Ago
Fix the kick message not making it to the client
7 Years Ago
Store daily challenge results in the database
7 Years Ago
Clients sync theme events with server, add a console command to change it
7 Years Ago
metal shopfront exploit fix
7 Years Ago
Automatically set theme events following a schedule
7 Years Ago
adding hat placeholder, sorting files name
7 Years Ago
Garage door easier to open/close when placed near ladder hatch
7 Years Ago
More work in progress on AI.
7 Years Ago
Merged from main
7 Years Ago
[D11] Fix for build Property comment build error
7 Years Ago
[D11] Fixes for translate errors when using SERVER define
7 Years Ago
[D11] Merge CL.28377 to disable read/write on some textures.
7 Years Ago
reworking the different kinds of notifications to use the same setup
7 Years Ago
Added rotation to test platform entity Fixed player controls being wrong when parent rotates
7 Years Ago
[D11][Jenkins] Isolate XboxOne
7 Years Ago
[D11][Jenkins] Fix for compile on XboxOne
7 Years Ago
more notification work
7 Years Ago
Graphics/Project settings, attempting to fix light beam on standalone builds
7 Years Ago
Disable linux and OSX builds
7 Years Ago
Fixes
7 Years Ago
[D11] [UI] Fixed transitions for In-game UI. Carousels/PagedUI parents can now set their own transition speed between pages.
7 Years Ago
Various
7 Years Ago
[D11] Utility script to do asset modifications and various stat gathering
7 Years Ago
more
7 Years Ago
[D11][Jenkins] Enable other platforms
7 Years Ago
[D11] Do Translation.Init much earlier to avoid stalling the async warmup bundle preloading.
7 Years Ago
Added interaction to set current building (also assigns the building job). Tidy up of conditions on some other interactions that were available on the cmapfire even though it's not finished.
7 Years Ago
minidump wip
7 Years Ago
AI work in progress.
7 Years Ago
More notification rework. Added daily challenge entry toasts. Added in-game option to disable seeing daily challenge toats. UI prefabs/scene changes.
7 Years Ago
[D11][Jenkins] Sort out the folders. Also try and compile via one method to speed up
7 Years Ago
[D11] Doh Spelling
7 Years Ago
[D11] Fixes and improvements to the Inventory screen and new HUD screen
7 Years Ago
[D11] [UI] Fixed new condition bars not updating correctly. Adjusted colour values of item slot background on belt bar and changed condition bars to have an alpha of 0 by default. Processed Merge in ItemIcon.cs.
7 Years Ago
add console buffer to crash logs
7 Years Ago
lua stack traces to error logs
7 Years Ago
merge from entity_parenting
7 Years Ago
fixes
7 Years Ago
[D11] Meta files for PS4 Textures
7 Years Ago
[D11] [UI] Fixed condition bar not being hidden when item in slot becomes null or breaks.
7 Years Ago
Potato plant meshes/growth stages/ textures and prefabs
7 Years Ago
[D11] Inventory icons reset and fix for UIInventory define