194,186 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Loads of stuff
8 Years Ago
Input changes
8 Years Ago
Root dir
8 Years Ago
Minor reordering
8 Years Ago
fix for repeating thrown objects (c4 etc)
8 Years Ago
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8 Years Ago
Reverted material_zoo scene outdated Camera and Sky to prefab
8 Years Ago
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8 Years Ago
Updated shaders to 5.5.x Fixed CommandBuffer.DrawMesh warnings
8 Years Ago
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initial commit
8 Years Ago
ID classes weren't Serializable. gg.
8 Years Ago
Players terminate correctly when a vehicle is destroyed.
8 Years Ago
Root dir
8 Years Ago
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8 Years Ago
Merged Smart Object Persistence branch to main.
8 Years Ago
Merged from main
8 Years Ago
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8 Years Ago
IDs actually work now
8 Years Ago
Map
8 Years Ago
tweaked m92 worldmodel tweaked the m92 attack sounds / anims so there's less of a pause between firing fixed the blend between throw animations
8 Years Ago
Scene2Prefab
8 Years Ago
More mining tunnel layer fixes
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed some culling volume issues in cave_large_sewers_hard scene Enabled splat transfer in cave_large_sewers_hard scene (somewhat important there)
8 Years Ago
Minor layout in BaseEntity
8 Years Ago
Scene2Prefab
8 Years Ago
Mining tunnel layer fixes
8 Years Ago
Refactoring building interaction data + validation, default interactions are defined on the script meta and validated in BuildingSettings.OnValidate BuildingSettingsEditor upgrades stuff WIP Removed SkillUseParameters from BehaviourPlanData as it wasn't being used Moved some building data classes back into a single file for convenience while refactoring
8 Years Ago
Added "clear connections" context menu to culling volume
8 Years Ago
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8 Years Ago
Network++ Save++
8 Years Ago
Scene2Prefab
8 Years Ago
Added some terrain checks to the lighthouse scene
8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Scene2Prefab
8 Years Ago
Cave scene updates
8 Years Ago
Cave lift prefab updates
8 Years Ago
Added lift entity script (for cave bucket lifts)
8 Years Ago
Added environment volume padding
8 Years Ago
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