194,321 Commits over 4,079 Days - 1.98cph!

9 Years Ago
UI niceness
9 Years Ago
Fixed players falling through vehicles when standing on them.
9 Years Ago
Water vis trigger now re-uses terrain trigger collider if available, by default Added water collision with functionality akin to terrain collision
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Added Reloading, trying to fix shitty movement.
9 Years Ago
More building decay
9 Years Ago
source anim files update
9 Years Ago
Fixed possible NRE in entity find commands
9 Years Ago
More building decay stuff, please ignore logging
9 Years Ago
Canvas ordering
9 Years Ago
changed time.unscaledDeltaTime to time.deltaTime to stop the speeded up game modes break root motion
9 Years Ago
initial conversation male vox ideas added
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Menu screen integration
9 Years Ago
fixed wolf root motion (forgot to set it on the avatars for the female and yooth)
9 Years Ago
Compile fix
9 Years Ago
HostilityConditionSettings returns if target is null BaseEntity cast cache tweak More decay stuff
9 Years Ago
cherrypicking damian art from last week
9 Years Ago
Edit truck horns Added exit Fixed TOD in main scene
9 Years Ago
larger prevent_building in sewer_chimney_bottom misc mat tweaks
9 Years Ago
Debug tweaks
9 Years Ago
network++ save++
9 Years Ago
BaseEntity.Log formatting fix
9 Years Ago
Scene2Prefab
9 Years Ago
Fixed wooden hut not being in the starting pool
9 Years Ago
Buildings data
9 Years Ago
Tunnels include their own prevent_building volume (safe_measure)
9 Years Ago
Building decay progress
9 Years Ago
Version 2 importing
9 Years Ago
changed timber mine mats to use biome tinting
9 Years Ago
unticked "positional" on resources to make them work without interaction positions
9 Years Ago
Changed prevent_building spheres at monuments for boxes (less way of interference with underground building allowed caves)
9 Years Ago
coffee beans on coffee bushes
9 Years Ago
Picked multiple cherries from main
9 Years Ago
Merge from natural_caves
9 Years Ago
Merge from natural_caves
bot
9 Years Ago
Automated Linux DS Build #19
9 Years Ago
9 Years Ago
Building deconstruction no longer uses Skills. Editor tweaks
9 Years Ago
optimization pass adding cave and bucket lift LODs
9 Years Ago
carrots, water mint and dandelions
9 Years Ago
Sway Viewpunch Deploying Use
bot
9 Years Ago
Automated Windows Build #19
bot
9 Years Ago
Automated OSX Build #19
bot
9 Years Ago
Automated Linux Build #19
9 Years Ago
Merge from /main
9 Years Ago
Item select
9 Years Ago
Renames, moves