201,593 Commits over 4,171 Days - 2.01cph!

10 Months Ago
▆▍▇█▋ ▌▄▄ ▆▌▋ ▊▊▉▉▌▌▌█▊ ▇▊ ▊▄██▌██▋▉▋.▄▊▌▋▉▉▍▊▋▌▉▆▅▋▋▅█▇, █▊▇▇ █▉ ▇▆ ▄▆▄▉
10 Months Ago
▆▇▍▄▌▄▅ ▄▄▅▇▅▆█▅▉▍▊█▍▄▅▇▇▆▅▄▆▌▅▌▆▆ ▊▅ ▊▌▆▊▉▆▆█▄▅ ▄▅▄▆▅▆▋▌▍▄▄▄▉▋ ▊▄▍▅▌▆ ▄▌ ▊▆ █▊▋ ▍▌▋▋ ▋▆ ▆▅▄▍ ▍ ▋▌▄▇ ▇▉▅▊▇█▄▉ ▇▅ ▉▋▄ ▅█▋▌██ ▋▄▆▆ ▆▌▆▉▉▄▍▇ ▄▆▋ ▉▅ ▅▌▇▇▍▇, █▊▆▉ ▅▄▊▆▄ ▇▇▆ ▇▄▆ ▌▋ ▄▌█▉, ▇▋ ▉▉▇▊ ▆▊ ▍▅▅▌▊▌▊ ▄▇ ▅▉ ▍▌▍ ▄▊▍▇█▍ ▆▄ ▆▉█ ▌▅▍ ▊▍ ▌▇▇ ▉▅▅ ▆█▊▆▊▌ █▍▆▉▋▇▊▍. ▊▍▆▇█▌▌▉▇ ▌▋▋▇ ▇▇▅▉▆▋ ▍▇█▊▅▇▇▊▇▇ ▍▄▋▆ ▋▇▌ ▅▄▅▇▇▋ ▅▌█ ▌█ ▅▊▄▄█▊▋ ▉▅▇▄ ▍▄▆▉▆▇ ▌▄█▊▍█▄█▅█▉, ▉▇▌ ▋█▌█▋▆ ▌▉▄ █▅▅▉▅▄▄▄ ▋▉ ▋▄█ █▌▅▅▄▊ ▇▅▅▍▌█ ▇▉▅ ▋▋▍▉ ▆▍ ▍█▋▍▍ ▇▄ ▇▌▄▉▌▆▄ ▄▇▊ ▆▆▆▌▇▆▇▄▌▉ ▍▇▍▉ ▆▋███▇▅▅ ▆▇▌▇ ▌▇▊▄█ ▅█▅▋▆▄ ▅▊▆█-▍▄▋▄ ▄▌▉▇▄▋▊ ▉▍█▄▍▍▄ ▍▇▄█▋▄ ▌▍▌▋▍▋▇▋▆▍▆
10 Months Ago
Merge from main
10 Months Ago
Revert WaterSystem.cs to the version from main, should make merges easier. Looks like it was missing a bunch of stuff due to various botched merges over the years
10 Months Ago
Added demo.saveShotFolderAsAnim, saves all shots of the current demo as anim files
10 Months Ago
Fixed large stables vendor getting killed on server restart
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
Improve scientist cover generation Cleanup navmesh inside edges before generation Make sure points are on navmesh Reduce cover density by merging nearby covers with similar angles
10 Months Ago
merge from main
10 Months Ago
▊▇▅▌▍ ▅▇▄▄ ▆▊▇▋▍▇▉▌_▋▋▊▍_▆▆▍
10 Months Ago
▅▄█▊▉ ▆▍▉ ▍▍▍▉ ▅█▊▍ █▅▋▆▋ ▄▄ ▊▋▅▉▋▍▍▊▊▆▍█▊▅▅▇▇▄▇▅▆▍▍▊▊▌▌▇, ▉▋▌▄ ▄▍▋▍█▊▅▉▍▆
11 Months Ago
▉▉▍▉▆ ▌▊▍▆▄▆▊▊ ▌▅▌▇▄ ▊▆▅▌▆▍▆▌▆ ▊▊ ▍▋▇▆▌▋▇▄▋ ▉▉▅▍▆▊▇ ▉▍▊▇▅▋ ▆▄▌▄▋▇▄▇▇▉ ▄▇ ▇▆▌█▌▅
11 Months Ago
Apply distance checks to individual covers instead of cover groups
11 Months Ago
█▄▉ ▅▇▅ ▋▍▄▇▋ ▅▆▌▋ ▉▉▋▉ ▉▌▇▌ ▆▄▊▉▇▄▇ ▄▌█▌▄ ▇▇▇▅▇▊█ ▅█ ▆▌▆▉▅▌▉▇ ▊█▊▅▅
11 Months Ago
██▅▋█ ▇▌▍▋ ▊▆▉▍▋▇▇▊▉_▉▋▉▌▉_▉▌▇▌▅█_▋▇▆
11 Months Ago
▍▅█▉▄▉ ██▊ ▆▉▋▆▆ ▊▋▆▍█▇ █▉ ▇▅▋ ▊▍▉▆▍ ▍▄▆▋ ▍▅ ▌▇▊▊ ▇▉ ▇▄▊ ▅▆▉▌, ▉▅▄█▌ ▄▇▋▆ ▋▇▉▍▆ ▋▆▉▉▉▇▉▌▍ ▆▌▄▌ ▅▇█▉██▊ ▋ ▋▍▉▇▊ ▊█▉▉▇▅█▇ ▊▋▅▉▋
11 Months Ago
merge from divesite_respawn_fix
11 Months Ago
merge from main
11 Months Ago
▇▆▇▌▊ ▌▄▍▇ ▅▇█▅▋▉▌▄▄_█▅▄_▌▌▅█▋█▊
11 Months Ago
▊▅█▇█ ▋▍██▉▅▍▇▄ ▊█▄▋▆█▅▅▊▊▋ ▆█▇█ ▌▆▇▅██▋ ▊▉ ▍▍ ▊▋▊▍█ ▇▌▇▍▅▄▉▅ ▋▄ ▉ █▌▊▆▇▊ ▄▉▇▋▌ ▌▉▍▌▉▌▆ ▌▇█▋▆█ █▄ █▆▌ ▋▆▇█▍▆▌▍▊ ▊▄▋▅▊▊ ▉▍▋▍▇█▋▍▍▋ ▄▋▉ ▅▌▇
11 Months Ago
▅▌▋▅▄▌▉ ▍▇▅█▆ ▊▉▍▌▊▅▅▄ ▍▌▉▇▊ ▉▉ ▋▅▄ ▌▅▋█▅▋▋▌▋ █▌ ▉▅▌ ▌██▇▌▄ ▍▄█▉▌▆▇███ ▇▋ ▋▆▇ ▇█▆█▆▄▋▇▋ ▆█▋▊ █▆▅▅▌▅ ▅▌▊ ▆▉▌ ▇▇▇▇▄▄▋▌ ▉▉▄▆▍▉▍▅ ▊▋ ▇██▊▄▆▇▅▌ ▊▄ █▊▆▊▉ ▍▋█ ▄▊▅ ▋▍▅▌▅▌▆▇▅, ▄▅▍▌▅▇ ▊▇▄▄ ▌▅▄▌▄▍ ▌▊▇▉ ▆▊▊▄▆ ▊▉█▆ ▅█▍ ▉▉ ▄▇▊▇█▆▆ (█▇▄▋ ▍▊ ▅▅▌▆▆▌▋▌ ▇█▍▉█ ▌▅▄▍▊ ▍▊▉▋▊▇█?)
11 Months Ago
Added sv_max_userinfo_rate This is aimed at preventing malicious clients eating server CPU. It is unlikely server owners would need to touch this cvar, but just in case its there. More strict application of GMODSandbox GDClass in Hammer So `point_spotlight` doesn't have useless keyvalues on it. Added "Last played date" for each server in the server browser
11 Months Ago
11 Months Ago
▍▇▇▊ ▊█▅ ▍▌▋▉▌█ ▆▉▇▊▊ ▌█ ▇▍▉▅▉ ▌▆▆▌ ██▍ ▍▅▍▅▌▊▋▊▊ ▅▆ █▉▍ ▇▅▊█▉▊ (▋▅█▍ ▌▆▅▋▅▌ ▄ █▇▊ ▌▆ ▇▇█▍ ▍▆▋▆▋ ▄▉ ▉█'▄▊ █▌▌ ▆▌▊▍▇▉▉ ▍█▌▅▌▅ ▍ ▄▅▌▆▍▉▊ █▇▆▆▌ ▋▉ ▆▅▆▊ ▉▉ ▇▄▉▇ ▄▍▇▍▌▍▅▌▌▊▉▇, ▆██▇▅ ▋██▋█▌ ▄▋▆▊ █▇▊▉▍▉ :█)
11 Months Ago
Massively increased the resolution on the electric counter UI to ensure the text isnt blurry anymore. https://files.facepunch.com/ianhenderson/1b0411b1/Unity_dKA8DoPGb3.png
11 Months Ago
Cookie mipmap glitch fix
11 Months Ago
new cookie & volumetrics on all projectors fixed consistency between 1p and 3p
11 Months Ago
▊█▇'█ ▅▊▊▍▉▄ ▆▄ ▉▄▉▄ ▇█▉▉▄█ ▌▊▉█▊▄ ▅▇▋▇▍▍ █▋▉ ▌▍▍▄█▉▇▆▅▍▄▊▅▇▅█▄█▅▊▋ ▍▊▄▉▌▆▇▌ ▄▊ ▊▌ ▉▉█ ▊▉▊▍█▇██ ▊█▍▄ ▊▌▌█▆▅ (▌▍▇▌█▉▆▄█▄▇ ▇▌▊▌▊▌▉▌▅▅ █▉▅ █▅▌▆ ▊▄▆▆█▋▋▊ ▅▋▅▄ ▊█ ▍▇▅ ▆▉▇▅ ▍▄▇▊ ▄▍▇▇▅█▆▋)
11 Months Ago
FIxed divesite buoys from being able to spawn in on top of a player Didn't think this would ever be a problem
11 Months Ago
- Adjusted Bradley spline height. - Check how close before you enter
11 Months Ago
merge from flow_vector_field
11 Months Ago
Catapult constructable stages Restored wheel visuals Improved firerecoil physics
11 Months Ago
Improve cover selection and debug, fix some objects not blocking the trace
11 Months Ago
Added catapult test meshes for Flavien
11 Months Ago
Siege tower constructable tweaks
11 Months Ago
Implemented catapult art, retargeted the animations Setup catapult constructable prefab
11 Months Ago
corrected offset of dpv mounting bounds check
11 Months Ago
▌▄▍▆▇▉ ▍█ ▋▉▅▇ ▆▆▄▋▄▅ ▅▋▄▌▆▇ ▄▌▋▋ ▍▆▆▇▍▉ ▅▅▅▊██ █▆▍▊▇▍ ▌▋ ▅▅ ▊▇▉▄█▄▋▉▆▉▌▅
11 Months Ago
Orientation fix on catapult
11 Months Ago
Fixed catapult hierarchy
11 Months Ago
merge from main (105767)
11 Months Ago
▋▌▅█▉ ▄▅▇ ▆▄▆▅█▆▆ ▆█▊▄ ▆▉ ▌▊▍▊ ▆ ▆▆▌▄▋▇▆█▋▍▌▍▋ ▅█ ▅▊▅▆▇▉, ▋▋▊▅▉▊ ▆▊ ▍▆▅▋ ▆▋▌▉▅▇ ▌▍▄█▇█ █▍▍ ▌█▅ █▋▆▋▉ ▉▆▍▅▊▄ ▋▌ ▊ ▋▅█▇▉▉█ ▌▇█'█ ▇█▆ ▊▊▋█▆ ▋▌ ██▉▆▇▇▆▅▆▌▇▉ ▊▋▇▉ ▉▆▌▋ ▉▇▌▆▆▄▄▆▉ ▍▊▉▅▌▇
11 Months Ago
fixed a bunch of holes in water tower LOD1 that provided peaking advantage
11 Months Ago
LS - changed a pallet placement in factory side room
11 Months Ago
Initial work on “constructable” entities: when deployed, we spawn a skeleton structure that needs to be hit with a hammer until its fully built. Once completed the entity is spawned Applied this new system to the siege tower
11 Months Ago
Friends List and button
11 Months Ago
▄▌▆▍▇▍▍▌ ▇█▄▋▊▉ (▇▌█▇ ▌▉ ▊▅█▉▍▋▆ ▍▍█▅█)
11 Months Ago
- ▉▉▉▋▍▄▉ ▇▆▅▇▍▍▄▊▆▄▋▌ ▅█▌▆▅▌▄█ ▇▊▊ ▋▆▄▆ ▄▉ ▅█% ▇▊▆▍ ▄▆▄▇▋▊▄▉ ▆▍▌ ▉▄▊▆▇▌▌▊▆▋▊▇ ▅▌▋▄▅▄▉▇▆ (▌▉▌▍▅▉▆ ▌▇▄▇▌▇█ ▅▇▇▌▊▉▍ ▄▅█▍▍█▄ ▉▍▉▊ ▊▉▋ █▌▇▅ ▆▉ ▌▌▊▆▉▋▇▊▋▋▅▍) - ▌▇▋█▇▄▅▄ ▆▆█▉▋ ▆▋ ▋▊█▄ ▊▇▄▄ ▅▉▅ █▆▄█▌▅