134,728 Commits over 4,293 Days - 1.31cph!

5 Years Ago
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5 Years Ago
Tidied up climate class
5 Years Ago
Added CCTV overlay, bug fixes
5 Years Ago
Stairwell bottom 360 degree prefabs
5 Years Ago
merge from ai
5 Years Ago
merge from animal aggro changes, improved cooldown state design and increased range at which attacked animals flee instead of charging.
5 Years Ago
Merge from render_scale/color_grading
5 Years Ago
Color grading now interpolates a lot better.
5 Years Ago
Added BanditGuard human class and switched bandit guard from scientist class to it, so that they don't play scientist sounds.
5 Years Ago
Added a doorway condition piece for tubes between modules Added dungeon and environment / water volumes to the modules Basic UVs for scale
5 Years Ago
BaseNavigator.SetDestination respects nav_disable
5 Years Ago
Added aggression timer event, cooldown state, animal design update to include cooldown state and chase less.
5 Years Ago
Merge from render_scale
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
Adding greybox models and prefabs for underwater labs procedural modules and conditionals Pre-placed sockets for condtional meshes and links between modules
5 Years Ago
Exposed TGA and EXR image type options
5 Years Ago
Image sequence export now respects resolution setting
5 Years Ago
Merge from main
5 Years Ago
Added support for exporting image sequences (in png) instead of a video file
5 Years Ago
Properly dispose the open demo when exiting play mode (editor only)
5 Years Ago
Fix for the quick blip of dive/climb sound when engine starts
5 Years Ago
Lock the framerate when exporting so that the exported video is at the desired frame rate (30/60/etc) regardless of performance
5 Years Ago
Submarine audio code improvement. Add dive/climb audio loop.
5 Years Ago
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5 Years Ago
Added export button Beginning an export will now roll back to the start of the demo or the start of a shot
5 Years Ago
Merge from demoshot
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Fixed projectile errors when pausing a demo with gunfire
5 Years Ago
Pitch adjustment for prop speed changes
5 Years Ago
Fix some issues with engine start attempts on several vehicles
5 Years Ago
Initial submarine audio system setup
5 Years Ago
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5 Years Ago
Removed unused engineStartFailSound parameter on WorkCart
5 Years Ago
GameObject rename
5 Years Ago
skin approval
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
sanity checks
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
wolf model update - Fixed seams Fixed skinning issues on lods causing popping
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
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