201,020 Commits over 4,171 Days - 2.01cph!

5 Years Ago
removed horse debug define
5 Years Ago
potential fix for horses randomly killing people during random dismounts
5 Years Ago
deleted unused
5 Years Ago
Picking out various terrain extensions etc. from hdrp branch.
5 Years Ago
Fixed calling gui.OpenURL from a modal panel preventing player from interacting with the gui.OpenURL confirmation dialog
5 Years Ago
Sewer branch polish
5 Years Ago
Added IAISleep and implemented. Added BaseSleepState.
5 Years Ago
Redesigned Sewer branch outdoors to make nicer road connections to rest of the map
5 Years Ago
FetchTerrain shader method now returns metal / smoothness and occlusion.
5 Years Ago
Added IAIEnergyBelow and implementation. Added EnergyBelow event stuff.
5 Years Ago
design testing
5 Years Ago
Fixed Shadowfrax "midget" problem - shopkeeper position sinking below S2P Stables_b
5 Years Ago
Fixed pine tree materials, tweaked swamp and palm trees
5 Years Ago
Potential packet flooding fix
5 Years Ago
Moved Easter menu video into archive folder
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
Merge from camera_recording
5 Years Ago
Enable recorder and director packages
5 Years Ago
Applied Paddy "Phone booths for Stables" shelve S2P Stables
5 Years Ago
Refreshed Craggy Island to use the same workflow as the other new maps for concistency
5 Years Ago
Merge from main
5 Years Ago
▉▋▊▄▇ ▇██▍▍▄▊▇▉▌▌▊▉.▌▇▊▊▆▉▍▉▉▌▄▇█ ▄▉▆▊▉▅▋▄█ ▇▋▆▆ ▄▇▄▄▋▋ ▆▅▅▌ █▌█▄▄▋▋▉ █▊▉ ▄▅▅▍▆ ▊▌ ▉▇▍▍▇▄▉▊ ▉▉▅▆▅ ▇ ▌▊▋▋▄▅ ▊▆ ▋▋▇▊▋▍▅ ▌▄ (█▅▇ ▉▌▌ ▉▉█▉█▆▆ ▇▅▉▅▆██). ▆▆▉▅▆ ▊▅ ▊▊▇▉█ ▊▉▋▅ ▋-▌▄
5 Years Ago
▍█▍ ▌▌█▄▍▌▊ ▇▌▊ ▄▅▆▅▍▌▍▉▇▅ ▆▌▍▊▆▋▉▅ ▋▅▅▆▉▇
5 Years Ago
Merge from voiceprops
5 Years Ago
Added debug.editorSelectInRange to select all entities in a range from the player in the editor for copy+pasting into a scene at edit time
5 Years Ago
Can now use Delete or Backspace to delete numbers in the phone dialler
5 Years Ago
Handset pick up/put down sfx will now play on all clients, not just the local player
5 Years Ago
Tweaked phone handle hand placement
5 Years Ago
Added a tooltip to the name field on the phone dialler to explain that a phone is only public if it has a name
5 Years Ago
▌▅▇▅▆██ ▍▌▊█
5 Years Ago
Junkyard area WIP
5 Years Ago
fix gap in taxi module
5 Years Ago
Fixed several issues with scrolling UI's in the Contacts and Directory views
5 Years Ago
Potential telephone NRE fix when player dies mid-call
5 Years Ago
Merge from main
5 Years Ago
Backup
5 Years Ago
Merge from lefthanded_vms
5 Years Ago
skin approval
5 Years Ago
Adding old rocks back as a temporarily to help with hapis rework
5 Years Ago
Added Panel.IsModal Added Panel.IsPopup DMenu now better handles opening for modal panels (when it is parented to such panel manually)
5 Years Ago
Vector.Mul can multiply vector by vector now
5 Years Ago
Added "previewurl" to steamworks.FileInfo, meant as a replacement to previewid
5 Years Ago
Oak and douglas fir material fixes
5 Years Ago
Disallow DoModal on non Popup panels to prevent bricking the game
5 Years Ago
▌▉▄▄▊▌ ▍█▉ ▊█▋▄ ▄▆▇ ▌▆▅█▍▋▉▋▆▉█
5 Years Ago
Creosote bush / mormon tea / ocotillo material tweaks
5 Years Ago
American beech and birch material fixes / fixed corrupted textures
5 Years Ago
Manually copied material settings for pines, willow bushes, spice bushes from the HDRP branch / Fixed corrupted pine textures
5 Years Ago
Fixed missing stable vendor name Fixed Saddle item SFX
5 Years Ago
Reference mesh, and test. folder setup.