193,712 Commits over 4,079 Days - 1.98cph!

5 Years Ago
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5 Years Ago
[D11] Rotation fix for Range Halls at Launch Site
5 Years Ago
[D11] + Overhauled the wooden cabins in the bandit camp
5 Years Ago
updated dashboard
5 Years Ago
[D11] Extra Terrain Materials
5 Years Ago
[D11][Art][#3521] Terrain gradually gets darker
5 Years Ago
[D11] Optimised Hobobarrel fire particles.
5 Years Ago
updating vehicle sources
5 Years Ago
more driver position /seat /dashboard tweak
5 Years Ago
[D11] Reduced the size of the Prevent_building blockers in the launch site
5 Years Ago
[D11] Lock position on wooden door fixed
5 Years Ago
[D11] Even more Z fighting Fixes
5 Years Ago
[D11] Reduced the size of the Prevent_building blockers in water treatment plant and junkyard
5 Years Ago
[D11] Optimised large furnace fire particles.
5 Years Ago
[D11] Trainyard SLOD textured + Distances changed
5 Years Ago
RichText: Default color to black, not 0, 0, 0, 0
5 Years Ago
mine material tweaks adding some extra texture maps to ensure old style shaders look good
5 Years Ago
Fixed CNavArea.ConnectTo crashing the game when we could not compute a direction between the 2 nav areas
5 Years Ago
[D1] Optimised furnace fire particles.
5 Years Ago
updated collider of timbermine entrance justincase'
5 Years Ago
timbermine entrance model has more forgiving padding to attach cliffs to Prefabed the objects on SavasIsland_new that are shared between normal and koth modes
5 Years Ago
backup
5 Years Ago
[D11] Reduced the size of the Prevent_building blocker in the trainyard adjusted the Prevent_building blocker in the airport
5 Years Ago
[D11] Fixed issue with road piece spawning twice
5 Years Ago
[D11] Fix for Incorrect Fuel Engine Materials + Z fighting in Industrial_bld_d
5 Years Ago
Qualities are now calculated correctly and instantly when a seed is planted into a planterbox, instead of having a null planterbox until the first tick because of the parent not being set by that point. Updated farming save.
5 Years Ago
[D1] Optimised BBQ fire particles.
5 Years Ago
[D11] Reduced the size of the Prevent_building blockers in a number of monuments
5 Years Ago
subrect 'shader' params are now case insensitive
5 Years Ago
[D1] Optimised fireplace fire particles.
5 Years Ago
[D11] Jumper Rotation Fix
5 Years Ago
SavasIsland_new Cave entrances manual cliffs dressing
5 Years Ago
readjusting position
5 Years Ago
adjusting seat and driver positions
5 Years Ago
Throttle code edit
5 Years Ago
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5 Years Ago
Pedal max angle change from 90° to 75°
5 Years Ago
Animate speedometer and fuel gauge
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Animating both accelerate and brake. Packing data to the client in a combined float. Protocol++.
5 Years Ago
Accelerator pedal now IK animated
5 Years Ago
Attach feet to accel/brake pedals
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed steering wheel interaction issues in vehicles with multiple steering wheels/drivers
5 Years Ago
Explosion 3 high/low renders & scene backup
5 Years Ago
Adjusted seating position on all seats
5 Years Ago
Fixed everyone in any seat trying to hold the steering wheel