201,998 Commits over 4,171 Days - 2.02cph!
improved watersplash on rocks effect
Fix volume jump when a sound that's already fading out is told to fade out again
Add ability to define falloff/spread/spatial blend curves on a sound by sound basis
New tree sounds
added weapon modification information panel
fixed alpha blend issue with player preview when closing inventory menu
tree bonus marker hit sound tweaks
Netting has larger ladder volume to allow climbing over frames
radiation clothing information panel fix
tweaks and merged from main
Compile debug again
Island2 save
When saving, catch any exceptions inside entity serialization so the save coroutine never crashes
Player preview protection tooltips
FOV projector doesn't effect TransparentFX
Force layout rebuild to fix UI issues in start game screen
More layout rebuild fuckeries
Initial knockback, placeholder stunned vfx
Updated conditional model test of the bottom roof piece
Added cap base color override option to hair dye
Updated T joint thickness
fixed floating geo on male facial hair 01 and added a bit more density on chin area, fixed wrong morph target order on female eyebrows, creating dye material sets
Players drop items on collision
Don't toss item on collision
Dropped items in collision have velocity set to 0