reporust_rebootcancel

130,801 Commits over 4,232 Days - 1.29cph!

2 Months Ago
add guide mesh shaders to always included list
2 Months Ago
merge from marker_teleport_reset_fix
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from fix_custom_item_icon_description -> main
2 Months Ago
Fix NRE when joining server with custom icon due to CommunityEntity not being networked yet
2 Months Ago
Fix custom item icon from modding not showing the custom icon in the item's description
2 Months Ago
subtract 132264 mesh-guide-shader-improvements
2 Months Ago
Updated livestock textures. added new materials and renamed a livestock material. Updated model with rigged version
2 Months Ago
Implement cannon reloading animations
2 Months Ago
Implement animation handles for code driven player model animations, basically the same as one shots but with a way to control them after they get added to the mixer.
2 Months Ago
added thumb bolt pullback anim to hc revolver shoot anims
2 Months Ago
Floating city S2P, fixes a OOB error with static water catcher
2 Months Ago
Merge from naval_missions
2 Months Ago
Fix compile error
2 Months Ago
Add mission to hunt deep sea RHIB scientists, given to placeholder floating city mission provider
2 Months Ago
Fix all of the weird rotation issues
2 Months Ago
Swap to quaternions - getting gimbal lock already
2 Months Ago
Stop the turret from flipping the equipped weapon
2 Months Ago
updates to apple visuals and mat settings on model
2 Months Ago
merge from boat_stability
2 Months Ago
compile fix
2 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
2 Months Ago
merge from retrotc_lod_distancefix
2 Months Ago
merge from marker_teleport_reset_fix
2 Months Ago
mereg from boat_stability
2 Months Ago
merge from bed_icon_fix
2 Months Ago
use the same buoyancy sleeping behaviour as tugboat
2 Months Ago
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2 Months Ago
merge from meta_shift
2 Months Ago
merge from mesh-guide-shader-improvements
2 Months Ago
Using Syncvars - raw move the turret to be pointing the intended directin of the user
2 Months Ago
merge from main
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
client guards
2 Months Ago
tweaked neutral guide colours to be more orange
2 Months Ago
reduce anti-beaching accel
2 Months Ago
- Adds additional mission from Lumberjack to pay a visit to a floating city - Update Lumberjack to support dispensing more mission types - Update Lumberjack dialogue tree, slightly better responses for having recently completed missions and having no missions available - Add temp new NPC on floating city for new missions - Update mission list dialogue tree node to support having different dialogue depending on the selected mission - Add option for kills from team members counting towards kill entity type mission objectives (does not affect existing missions)
2 Months Ago
blunderbus 3p aim attack anim clip edited
2 Months Ago
tweaking light int and radius, killing shadows
2 Months Ago
Eoka anim updates
2 Months Ago
assorted small fixes: - fix workshop weather spamming log - fix gun information header padding - fix "GUID is empty" error in workshop
2 Months Ago
merge from deployguidecolourtweaks
2 Months Ago
checking in floating city 2
2 Months Ago
initial lighting pass on security prison barge
2 Months Ago
Merge: from main
2 Months Ago
added prop render script and aligned to old bed icon, re-rendered icon
2 Months Ago
Forgot to hook LOD3 up in prerfab whoops
2 Months Ago
LOD3s for casino elevator
2 Months Ago
Rebase on /main (save 271)