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130,168 Commits over 4,232 Days - 1.28cph!

59 Days Ago
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59 Days Ago
merge from fix_analytics_twig_cost
59 Days Ago
Fix wood spent on twig not included in analytics
59 Days Ago
- Various fixes for oil rig mission - Bonus rewards are now displayed in the mission complete screen if you achieved them - Various fixes and improvements for how rewards are displayed in the editor mission preview window~ - Bonus rewards can now also be non-items - Cleanup bits of MissionsHUD, moved UpdateTImeText to InvokeRepeating
59 Days Ago
merge from fix_turret_ddraw -> main
59 Days Ago
Remove ddraw left in when debugging
59 Days Ago
merge from main -> fix_turret_ddraw
59 Days Ago
merge from qol_scale_command -> main
59 Days Ago
Add `ent scale` command to test scaling of entities on vanilla servers
59 Days Ago
Reference count textures loaded by HttpImage, unload them when no longer referenced
59 Days Ago
metabolism_fast_fix -> main
59 Days Ago
Attempted fix for metabolism ticking too fast Swapped over to a double rather than a float
59 Days Ago
merge from modding_community_merges -> main
59 Days Ago
Fix compile errors again
59 Days Ago
merge from modding_cui_merges -> main
59 Days Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
59 Days Ago
merge from crosshair_customization
59 Days Ago
Fix import popup not being centered
59 Days Ago
Fixed sleeping players above-ground being killed by train tunnel PuzzleReset volumes by applying "Ignore Above Ground Players" bool to more prefabs. Prefabs changed: - corridor_straight_a_18m - corridor_straight_a_36m - corridor_straight_a_72m - train_tunnel_double_stop_a - train_tunnel_double_straight_a
59 Days Ago
merge from modding_cui_merges -> main
59 Days Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
59 Days Ago
merge from modding_cui_merges -> main
59 Days Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
59 Days Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
59 Days Ago
Merge layout group PR #75
59 Days Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
59 Days Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
59 Days Ago
Update from github repo
59 Days Ago
Ignore debug.invis admins when checking PuzzleReset (contains compile errors from /main)
59 Days Ago
merge from /meta_shift/loot
59 Days Ago
Players no longer spawn river side - resolves spawning inside rivers on all known problematic seeds+worldsize
59 Days Ago
updated shore_crate to match player spawn locations
59 Days Ago
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59 Days Ago
Add `debug.print_topologies` command to print out which topologies are present at the location of the player
59 Days Ago
Exception logging change
59 Days Ago
scientist_boat_ai -> naval_update
59 Days Ago
Add 'effectquality' convar to set the mipmap override level for the "Effects" mipmap group - add simple wrapper for all mipmap groups
59 Days Ago
Apply shelf 11387 for Flavien
59 Days Ago
Assign all textures in the effects folder to the "Effects" mipmap group and enable texture streaming
59 Days Ago
Add mipmap group for effects
59 Days Ago
Time slice tile rebuilding that happens on main thread
59 Days Ago
Remove logs Add back avoidance
59 Days Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 2/? (plastic being plastic)
59 Days Ago
Switched TimeToWipe to a syncvar, removed the network update and let the clients calculate their end of wipe weather lerp Deep sea wipe convar are replicated 1/2
59 Days Ago
merge from modding_ddraw_perms -> main
59 Days Ago
Fix compile error
59 Days Ago
Fix admins not able to run ddraw commands locally - add `ddrawother` command to test server sending ddraw.text command to player
59 Days Ago
Bunch of parenting fixes. Disable triggers in edit mode. Cache once.
59 Days Ago
reduced opacity of chainsaw additive rumble animation